Author Topic: What if we drew 10 in the opening hand?  (Read 10463 times)

Offline jbeers285

  • Trade Count: (+34)
  • Hero Member
  • *****
  • Posts: 3369
  • bravo
    • -
    • Northeast Region
Re: What if we drew 10 in the opening hand?
« Reply #50 on: June 19, 2015, 09:12:45 PM »
0
i love ya man but i gotta say no to the 10 card opening hand. with an 8 card limit it seems punishing as it may force a player to discard cards turn one and may make their heroes/evil characters/territory vulnerable prematurely. just my opinion! i say stick with 8.

if it ain't broke, don't fix it! blessings

I never would have guessed you only wanted 8 cards
JMM is a modern day prophet

Offline Minion of Jesus

  • Trade Count: (+2)
  • Hero Member
  • *****
  • Posts: 1106
  • The Wisconsonite, Seeking Retirement
    • -
    • North Central Region
Re: What if we drew 10 in the opening hand?
« Reply #51 on: June 19, 2015, 09:23:17 PM »
0
I like this idea. It seems like it could solve a lot of problems, but not without causing a few of its own. We shall see! I would like to try it!
To the Pain!

-Wesley

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: What if we drew 10 in the opening hand?
« Reply #52 on: June 22, 2015, 02:50:45 AM »
0
I like it. Anything that makes at least +10 speed less of a requirement, or at least blunts its advantage, is good in my book. This has the further advantage of simultaneously allowing "yeah, but you have to draw it first" things to actually be viable. However, without an intro prep, I think its impact on the game would be negligible.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal