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Redemption® Collectible Trading Card Game HQ => Redemption® Resources and Thinktank => Game Play Variations => Topic started by: Josh on October 27, 2018, 11:58:40 AM

Title: Drawing rule
Post by: Josh on October 27, 2018, 11:58:40 AM
I was thinking recently about Redemption's necessity to play both offense and defense in the same deck, and the advantage that always goes to the offense because it draws 3 cards at the start of each turn.  This is one of the reasons that I Am Holy is so strong - the offensive player will always get a restock of ammo to dump before an attack.

Thinking outside the box here...  What if the draw rules for Redemption were changed so that in a 2-player game, each player draws 2 on each Draw Phase?  That way the defense is getting restocked at the same rate as the offense.  It would look like this:

Turn 1:  Attacker does not draw.  Defender draws 2.
Turn 2+:  Both players draw 2.

This would also get LS in play a bit faster, as you draw a total of 4 cards each round instead of 3.

This could also be done in 3 and 4 player games, except that each player would draw 1 card on each Draw Phase.

Thoughts?
Title: Re: Drawing rule
Post by: goalieking87 on October 27, 2018, 12:45:34 PM
Would be interesting if the defender did not draw until attacked. That allows for more strategy/pacing if necessary but could also put attacking player in more battle challenge scenarios if they are trying to get opponent to draw a LS.

As we know, some mean things can happen if you battle challenge at the wrong time.
Title: Re: Drawing rule
Post by: jesse on October 27, 2018, 05:56:00 PM
I like this idea!
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