Cactus Game Design Message Boards

Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Deck Concepts => Topic started by: Josh on September 07, 2011, 08:14:41 AM

Title: My take on a Judges offense
Post by: Josh on September 07, 2011, 08:14:41 AM
Silver heroes
Angel Under the Oak
Angel With the Secret Name

Gold heroes
Jair
Ehud
Eli
Moses
Gideon

Green heroes
David

Multi heroes
Aaron
Samuel

Gold enhancements
Samuel's Edict
Ehud's Dagger
Eli's Sound Advice
Samson's Sacrifice
Deborah's Directive

Green enhancements
Two Bears

Fortresses
Judge's Seat

Artifacts
Urim & Thummim

Thoughts:
Having Aaron/Samuel in deck = throw in Green David + Two Bears
Having two Tabernacle priests in deck = throw in Eli's Sound Advice/Urim and Thummim
U&T should be extremely helpful to a deck that has many unique ways of attacking an opponent
Title: Re: My take on a Judges offense
Post by: Minister Polarius on September 07, 2011, 10:11:52 AM
Needs more Capturing Canaan.
Title: Re: My take on a Judges offense
Post by: RTSmaniac on September 07, 2011, 03:30:49 PM
I've seen someone using something simular with wheel within a wheel on angel under the oak. I dont know how good it is...
Title: Re: My take on a Judges offense
Post by: Tom Bombadil on September 13, 2011, 11:42:40 AM
One thing I might suggest is something that I have found works quite well, combine Judges with TGT, with Judges you get to kill off evil characters, and with TGT you get to ignore the 1 that might be left, i've seen it work as a speed and a turtle, although generally people prefer to turtle with this and get a big defense, and slowly kill off the opponents defense, then go through with TGT when there is little defense left and ignore it. Just a thought.
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