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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Deck Concepts => Topic started by: DrowningFish on July 07, 2014, 04:41:47 PM

Title: Job Turtle
Post by: DrowningFish on July 07, 2014, 04:41:47 PM
I barley know where to start! What are some cards that is need offensive wise? Obviously Job and Dust and Ashes..
What Else?
Title: Re: Job Turtle
Post by: LukeChips on July 08, 2014, 07:25:47 PM
T1 or T2?
Title: Re: Job Turtle
Post by: TheJaylor on July 08, 2014, 09:03:43 PM
I'm guessing, also sort of hoping, it's T1 because you don't really make T2 turtle decks.

I'd suggest using some angels to back him up and as many Job's Faith as you can. There's really not much to it aside from a solid defense. What have you been thinking for defense?
Title: Re: Job Turtle
Post by: DrowningFish on July 08, 2014, 09:47:24 PM
Hmm.. probably NT Grey/Black? Just because that's the bias of my cards. Mostly.

And somebody with a type 2 turtle needs help
Title: Re: Job Turtle
Post by: RTSmaniac on July 24, 2014, 05:55:34 PM
Job.dek is dead due to Mayhem ruling.

If you have Dust and Ashes down with Job in hand, and I play Mayhem...Job goes to D&A, your cards get shuffled into deck, and you do NOT draw 6.
Title: Re: Job Turtle
Post by: Redoubter on July 24, 2014, 06:20:51 PM
Dust and Ashes (http://redemption.wikia.com/wiki/Dust_and_Ashes_(Di)) is a may.  You do not have to put him there instead, you can allow the shuffle and then would draw 6 still.  No problem.

EDIT: Found the old thread on this debate, and while the ruling is correct, I posted this piece to it (http://www.cactusgamedesign.com/message_boards/ruling-questions/dust-ashes-targets-job-wherever-he-is/msg529860/#msg529860) so that others finding the thread also see that it is a 'may' ability.
Title: Re: Job Turtle
Post by: RTSmaniac on July 24, 2014, 06:37:40 PM
nice! thanks Dayne.
Title: Re: Job Turtle
Post by: lott750 on August 13, 2014, 01:27:01 PM
So this is an older thread but you could add White to do an Enoch and "Ruth" turtle as well (which needs Solomon's temple/Covenant of Eden/Blue Tassels). Which would be more like adding the Job turtle to a white deck. Still the Ruth combo draws a lot of cards so should be able to set up easily enough. Covenant Keepers and Eli the Priest would help find Artifacts that would stop capture. Remove from game would be less of a problem.
Title: Re: Job Turtle
Post by: The Guardian on August 13, 2014, 01:29:22 PM
The problem with adding other humans to a Job deck is that it reduces the effectiveness of Job's Faith.
Title: Re: Job Turtle
Post by: lott750 on August 13, 2014, 07:33:58 PM
Certainly does. Well just put Joy on Enoch with your Solomon's Temple/Blue Tassels/Covenant of Eden combo. Covenant of Palestine will back up in case of DoN. A lot of work but that makes it all white, though Eli is still a good addition, and Tribal Elder. Enough to add a blue battle winner to the deck. Not really familiar with blue to say what that should be.
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