Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Deck Concepts => Topic started by: hi123 on July 05, 2010, 02:40:09 PM
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Ok, Type 3! -
The Deck must be 56 cards. (not including Ls's.~)
Cards you Cant have-
Shuffle LS
Burial
AOC, AOCP
New J. , DOM.
What ?=
Before you start the game, put ALL Lost Souls Out in territory.
Also, put Four of your Evil Charactars Out.
Your Deck should be a total of- 63 cards. You play with 56. It is only seven Lost Souls, because you immediatly put them out.
Then, basicly, you start playing like a regular game!
Comment's...
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http://www.cactusgamedesign.com/message_boards/index.php?board=8.0 (http://www.cactusgamedesign.com/message_boards/index.php?board=8.0)
DOU says hi, btw.
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I think the whole idea of having Lost Souls hidden away in your deck was a bad one from the beginning IMHO, but now that it is incorporated into the game, there isn't much we can do without making a new type in which certain cards are banned, which is an even worse idea.
In short, I understand your reasons for making this type, but it's not going to work.
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In short, I understand your reasons for making this type, but it's not going to work.
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Yeah, i figured. I just wanted to hear your thoughts!
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I think the whole idea of having Lost Souls hidden away in your deck was a bad one from the beginning
Why?
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I think the whole idea of having Lost Souls hidden away in your deck was a bad one from the beginning
Why?
Because it is an agent of sheer luck. Not drawing Lost Souls is probably the most unfair means of advantage in the game.
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I think the whole idea of having Lost Souls hidden away in your deck was a bad one from the beginning
Why?
Because it is an agent of sheer luck. Not drawing Lost Souls is probably the most unfair means of advantage in the game.
close behind is not drawing evil characters or heroes.
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I think the whole idea of having Lost Souls hidden away in your deck was a bad one from the beginning
Why?
Because it is an agent of sheer luck. Not drawing Lost Souls is probably the most unfair means of advantage in the game.
close behind is not drawing evil characters or heroes.
Yeah, that's why characterless decks are so powerful: you completely eliminate the luck factor.
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I think the whole idea of having Lost Souls hidden away in your deck was a bad one from the beginning
Why?
Because it is an agent of sheer luck. Not drawing Lost Souls is probably the most unfair means of advantage in the game.
close behind is not drawing evil characters or heroes.
Yeah, that's why characterless decks are so powerful: you completely eliminate the luck factor.
it's amazing, no?
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After destroying some newb at MN State, my characterless improves its record to 2-0.
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After destroying some newb at MN State, my characterless improves its record to 2-0.
Can Sauce explain this "characterless" deck? Shoot me a PM or post it on concepts or whatever.... I'm curious.
Unless it's not real. In which case, I will play an enhancement-less deck. -_-
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It is very real and a secret. I've improved it and I consider it tournament worthy at this point.
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Ioinvented a new type also, it's called type balanced
no TGT or good protect forts
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Ioinvented a new type also, it's called type balanced
no TGT or good protect forts
You forgot no dominants
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Ioinvented a new type also, it's called type balanced
no TGT or good protect forts
You forgot no dominants
Yeah no DOM's except Mayhem...mwahahaha
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Ioinvented a new type also, it's called type balanced
no TGT or good protect forts
You forgot no dominants
Yeah no DOM's except Mayhem...mwahahaha
NO DOM! Mayhehem is a DOM!
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It is very real and a secret. I've improved it and I consider it tournament worthy at this point.
Shoot me a PM with a starting idea or two?
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Ioinvented a new type also, it's called type balanced
no TGT or good protect forts
You forgot no dominants
Yeah no DOM's except Mayhem...mwahahaha
NO DOM! Mayhehem is a DOM!
let's keep guardian in but take out falling away!!!! mwahahaha
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Presented before the Lord is worthless in this type. :'(
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so is guardian. ::)