Cactus Game Design Message Boards
		Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Deck Concepts => Topic started by: Arrthoa on April 01, 2012, 03:20:12 PM
		
			
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				I am building a offense with 21 cards (Characters and Enhancements only) what heroes and enhancements should I use? I prefer that it be all Blue.
			
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				Cards in deck: 21
 
 
 Multi-Color Heroes: 1
 Joseph (Blue/Green)
 
 Blue Heroes: 11
 Asher
 Benjamin
 Dan
 Eve
 Jacob
 Judah
 Leah
 Rachel
 Reuben
 Simeon
 Zebulun
 
 Blue Hero Enhancements: 9
 Abraham's Descendant
 Abraham's Servant to Ur
 Answer to Prayer
 Ehud's Dagger
 Forgiveness of Joseph
 Jacob Buries the Foreign gods
 Joseph Before Pharaoh
 Reuben's Torn Clothes
 Sign of the Rainbow
 
 KingLeo 8)
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				I agree with most of KingLeo's suggestions, except I'd take out Sign of the Rainbow for Stone Pillar at Bethel or Storehouse and take Ehud's Dagger out for Captain of the Host. Obedience of Noah would be nice to have as well. 
			
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				I agree with most of KingLeo's suggestions, except I'd take out Sign of the Rainbow for Stone Pillar at Bethel or Storehouse and take Ehud's Dagger out for Captain of the Host. Obedience of Noah would be nice to have as well. 
 
 
 I agree with putting in captin but I didn't put in stone pilar at bethel and store house because he said only characters and heroes. I agree completely :)
 
 KingLeo
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				I agree with most of KingLeo's suggestions, except I'd take out Sign of the Rainbow for Stone Pillar at Bethel or Storehouse and take Ehud's Dagger out for Captain of the Host. Obedience of Noah would be nice to have as well. 
 
 
 I agree with putting in captin but I didn't put in stone pilar at bethel and store house because he said only characters and heroes. I agree completely :)
 
 KingLeo
 
 Ah, I missed the only characters and enhancements part.
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				 heroes
 
 Joseph
 Jacob
 CotH
 Asher
 Dan
 Eve
 Zebbie
 levi
 Simeon
 rachel
 dan
 
 Enhancements
 forgiveness of joseph
 joseph before pharoah
 reubens torn clothes
 creation of the world(green)
 sign of the rainbow
 numerous as the stars
 answer to prayer
 jacob buries foreign gods
 trapped in cleverness
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				 heroes
 
 Joseph
 Jacob
 CotH
 Asher
 Dan
 Eve
 Zebbie
 levi
 Simeon
 rachel
 danlisted twice, probably meant Judah
 
 Enhancements
 forgiveness of joseph
 joseph before pharoah
 reubens torn clothes
 creation of the world(green)
 sign of the rainbow
 numerous as the stars
 answer to prayer
 jacob buries foreign gods
 trapped in cleverness
 +Abraham's Descendants
 +7 Years of Plenty
 +Abraham's Servant to Ur
 
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				Just to offer a slightly different prospective, I don't think Genesis needs a 21 card offense (only counting Heroes and Enhancements) to be competitive. I've always preferred to run Genesis enhancement-lite, and you might want to consider cutting back on the offense and using more defense or neutral cards. I think one of Genesis' main strengths is that it can be built with a balanced (albeit leaning towards offense) deck in mind. Just a different prospective. Otherwise, I agree with Underwood's suggestions.
			
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				I love Genesis offenses because of all the things you can do with them.  You can go heavy offense like Prof Underwood suggested, go concentrated Genesis with emphasis on Zeb and Joe, or do an FBTN lean.  
 
 Here's my Genesis offense:
 
 1 Gold Hero: Moses
 6 Blue Heroes: Rachel, Jacob, Eve, Joseph, Judah, Asher
 4 Silver Heroes: Captain, Angel at Shur, TSA, Band to Blue Seraphim, AUTO
 1 Green Hero: Abel
 6 Enhancements Blue: Joseph before Pharaoh, Forgiveness of Joseph, Seven Years of plenty, Abe’s Kid, Abe servant Ur, Answer to Prayer.
 1 Silver Enhancement: Striking Herod
 1 Green Enhancement: Creation of the World
 
 The emphasis here is on the FBTN/FBTNB.  I opted for TSA and Band to Blue seraphim over Zeb in this deck since it has that FBTNB lean to it.  Here you have  Seraphim + Rachel + Joseph + Captain/Abe's Servant to Ur as the main strategy with Eve, CotW, and Angel at Shur to get it out.  For back up there is TSA, and Joe with his enhancements.  Lastly Asher and Judah are in there for recursion.  On another note I think that Abel is super important for Genesis so that they have another hero to get CotW off with.
 
 EDIT:  As Nameless pointed out Jacob AUTO > Moses should be in here.  Now it is.  It's a 20 offense btw
 
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				I love Genesis offenses because of all the things you can do with them.  You can go heavy offense like Prof Underwood suggested, go concentrated Genesis with emphasis on Zeb and Joe, or do an FBTN lean.  
 
 Here's my Genesis offense:
 
 7 Blue Heroes: Rachel, Jacob, Eve, Benjamin, Joseph, Judah, Asher
 4 Silver Heroes: Captain, Angel at Shur, TSA, Band to Blue Seraphim
 1 Green Hero: Abel
 6 Enhancements Blue: Joseph before Pharaoh, Forgiveness of Joseph, Seven Years of plenty, Abe’s Kid, Abe servant Ur, Answer to Prayer.
 1 Silver Enhancement: Striking Herod
 1 Green Enhancement: Creation of the World
 
 The emphasis here is on the FBTN/FBTNB.  I opted for TSA and Band to Blue seraphim over Zeb in this deck since it has that FBTNB lean to it.  Here you have  Seraphim + Rachel + Joseph + Captain/Abe's Servant to Ur as the main strategy with Eve, CotW, and Angel at Shur to get it out.  For back up there is TSA, Joe, and Ben with their enhancements.  Lastly Asher and Judah are in there for recursion.  On another note I think that Abel is super important for Genesis so that they have another hero to get CotW off with.
 
 
 Why not  Jacob+ AutO > Moses
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				I didn't even think about that when I posted that.  There's a combo that should definitely be in there.