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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Deck Concepts => Topic started by: lightningninja on October 09, 2009, 03:07:35 PM

Title: Artifacts?
Post by: lightningninja on October 09, 2009, 03:07:35 PM
Cross beams of the cross on Simon of Cyrene.
Book of the cov and two covs on Temple.
Unholy Writ on HPP.
Altar of Dagon on Temple of Dagon.
Art in normal artifact pile.
Magic Charms on a magician.
Priestly Breastplate on a Priest.

Any others?

So far we have: 9
Title: Re: Artifacts?
Post by: Smokey on October 09, 2009, 03:08:23 PM
Magic Charms on a Magician.

Temple of Dagon is the protec fort, do you mean Altar of Dagon?
Title: Re: Artifacts?
Post by: Ironica on October 09, 2009, 03:26:17 PM
Also...

Priestly Breastplate (Priests)
Type: Artifact • Brigade: None • Ability: None • Class: None • Special Ability: Negate all ignore and repel abilities on Characters and Enhancements. May be placed on a good High Priest when activated. • Identifiers: None • Verse: Exodus 28:15-16 • Availability: Priests booster packs (Uncommon)
Title: Re: Artifacts?
Post by: Professoralstad on October 09, 2009, 04:17:12 PM
You can/used to be able to have arts in both Temples and the Tabernacle at once, if their abilities were negated, since the ability to hold arts is an identifier. But I think that's changing/has changed, according to SirNobody, and now the indentifier is an ability.
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