Author Topic: 500 card type 1 Deck Theory  (Read 13537 times)

Offline lightningninja

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Re: 500 card type 1 Deck Theory
« Reply #25 on: December 08, 2008, 04:18:43 PM »
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bummer... I thought Justin Alstad said that it would work... Justin? lol. Thanks for that though. I'll have to fix it up a little more. Maybe gifts with ten love at first sights. Or... can't you just add like fellowship+ET+trust?
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Offline TheKarazyvicePresidentRR

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Re: 500 card type 1 Deck Theory
« Reply #26 on: December 08, 2008, 04:21:16 PM »
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I prefer claudia-e.t. - ob of noah choose potw Stillness to pull back e.t. and the enh. Courage to band him back play all the enh, rinse wash repeat.
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Offline lightningninja

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Re: 500 card type 1 Deck Theory
« Reply #27 on: December 08, 2008, 04:22:57 PM »
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That's basically what I was saying, just not ctb. I'll put that in. But how do you get trust back? Or stillness? I guess you just need two, and they will recycle each other?
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Offline TheKarazyvicePresidentRR

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Re: 500 card type 1 Deck Theory
« Reply #28 on: December 08, 2008, 04:25:25 PM »
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Correct. Just gotta keep using banding cards.
Btw, Your deck needs more art killers. the size of the deck would help with killing COF :-p
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Offline The Guardian

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Re: 500 card type 1 Deck Theory
« Reply #29 on: December 08, 2008, 05:24:49 PM »
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Quote
I thought Justin Alstad said that it would work... Justin?

I said I wasn't sure if it worked, but if it did that it would likely be changed anyway. Not sure why I didn't check the REG in the first place...
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Have you checked the REG?
Have you looked it up in ORCID?

Offline The Guardian

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Re: 500 card type 1 Deck Theory
« Reply #30 on: December 08, 2008, 05:42:11 PM »
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The idea of a 500 card deck intrigues me, fireninja, I may build one to play against yours just to see what happens. Don't worry, I won't build it specifically against yours though.
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Have you checked the REG?
Have you looked it up in ORCID?

Offline MichaelHue

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Re: 500 card type 1 Deck Theory
« Reply #31 on: December 09, 2008, 04:40:40 PM »
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Please use side battles.  Hand and/or deck destruction would also be awesome in such a large deck.

...Maybe I'll have to make one of these...it might be the best way to get my offenseless deck to actually work.
« Last Edit: December 09, 2008, 04:54:28 PM by MichaelHue »
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Offline TheKarazyvicePresidentRR

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Re: 500 card type 1 Deck Theory
« Reply #32 on: December 09, 2008, 05:20:47 PM »
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Please use side battles.  Hand and/or deck destruction would also be awesome in such a large deck.

...Maybe I'll have to make one of these...it might be the best way to get my offenseless deck to actually work.

For the sake of everyone at nationals...Please...no... ;)
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Offline lightningninja

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Re: 500 card type 1 Deck Theory
« Reply #33 on: December 09, 2008, 08:29:36 PM »
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Please use side battles.  Hand and/or deck destruction would also be awesome in such a large deck.

...Maybe I'll have to make one of these...it might be the best way to get my offenseless deck to actually work.

lol, deck discard was made by RR and it's posted and I made a 154 card hand control that's 6-1.
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Offline MichaelHue

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Re: 500 card type 1 Deck Theory
« Reply #34 on: December 09, 2008, 09:41:50 PM »
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Please use side battles.  Hand and/or deck destruction would also be awesome in such a large deck.

...Maybe I'll have to make one of these...it might be the best way to get my offenseless deck to actually work.

For the sake of everyone at nationals...Please...no... ;)
I figure if I have around 250+ cards (all defense of course) I should be able to draw the cards I need with Bronze Laver, as well as start tons of side battles, discard tons of cards from territories, hands, decks, etc., and in general cause a lot of pain.  Man that would be fun to play at nats.
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Offline BubbleBoy

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Re: 500 card type 1 Deck Theory
« Reply #35 on: December 09, 2008, 10:06:53 PM »
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The Bronze Laver...I never seem to be able to make that work for me, especially since I'm a defensive kind of guy.
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Offline MichaelHue

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Re: 500 card type 1 Deck Theory
« Reply #36 on: December 09, 2008, 10:32:41 PM »
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Well at first it may seem like an offensive card, because you're giving up evil cards to draw more cards that might not be defense, but when you have a deck made up entirely of defense, it's awesome, because most of the time you'll have a hand full of nothing but evil cards, and you will most likely draw MORE evil cards.  I've used it in a 63-card offenseless deck and it worked like a charm, especially as the defense depended on a few core cards (Rabshekeh w/ 2kh band with Assyrian Camp was one of them, once I got that out and a few banding ECs, almost nothing could get past...ever).
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Offline BubbleBoy

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Re: 500 card type 1 Deck Theory
« Reply #37 on: December 10, 2008, 07:43:26 AM »
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Hm...I see. Maybe I could find a way for it to be useful to me.
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Offline soul seeker

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Re: 500 card type 1 Deck Theory
« Reply #38 on: December 10, 2008, 11:50:10 AM »
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...as well as start tons of side battles, discard tons of cards from territories, hands, decks, etc., and in general cause a lot of pain.  Man that would be fun to play at nats.
You do know that you can only have one side battle going on at a time right?   To me, tons implies that you plan on having more than one at a time....I could be wrong and you may know this already, but I wanted to be sure you knew before you got too involved with the planning.
noob with a medal

Offline MichaelHue

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Re: 500 card type 1 Deck Theory
« Reply #39 on: December 10, 2008, 01:16:44 PM »
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...as well as start tons of side battles, discard tons of cards from territories, hands, decks, etc., and in general cause a lot of pain.  Man that would be fun to play at nats.
You do know that you can only have one side battle going on at a time right?   To me, tons implies that you plan on having more than one at a time....I could be wrong and you may know this already, but I wanted to be sure you knew before you got too involved with the planning.
Yeah I know you can only start one per turn, I just meant you could have a lot of side battle cards and still have plenty of room for battle-winners.  Side battles would also be a great way to set up and destroy your opponent's offense.
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Offline Captain Kirk

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Re: 500 card type 1 Deck Theory
« Reply #40 on: December 11, 2008, 06:13:52 AM »
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fireninja and Josh,
If you withdraw a character from battle, via Stillness or another withdraw card, the character cannot enter the same battle again that turn.

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Offline lightningninja

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Re: 500 card type 1 Deck Theory
« Reply #41 on: December 11, 2008, 02:29:23 PM »
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What? Seriously?
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Offline TheKarazyvicePresidentRR

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Re: 500 card type 1 Deck Theory
« Reply #42 on: December 11, 2008, 03:49:06 PM »
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fireninja and Josh,
If you withdraw a character from battle, via Stillness or another withdraw card, the character cannot enter the same battle again that turn.

Kirk
Oh yeah XD wow my brain went off. Kirk is right. Band in a diff purple hero :-p
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Offline MichaelHue

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Re: 500 card type 1 Deck Theory
« Reply #43 on: December 23, 2008, 01:41:23 PM »
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If I can, I am going to make a 250+ card "hero-lite" deck abusing Ambush.  Imagine a type-2 sized offense with a 150-card defense...*drool*

Maybe I'll bring back the brown brigade ability-decreasing defense...that was evil with 100 cards, I can only imagine how much fun it would be with 250...
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Offline Gohanick

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Re: 500 card type 1 Deck Theory
« Reply #44 on: December 23, 2008, 11:31:37 PM »
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there's so much you can do with brown. Here are some ideas

Mass Uzzah stall

Uknown Nations

Amalekites' slave to pull out uzzahs or any brown character

Persian Presidents and Kerith ravine (my Christmas combo to those who see this)

the 0/4 battle ender (can't think of the name right now)

other stuff : -P

Offline lightningninja

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Re: 500 card type 1 Deck Theory
« Reply #45 on: December 24, 2008, 01:30:16 AM »
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there's so much you can do with brown. Here are some ideas

Mass Uzzah stall

Uknown Nations

Amalekites' slave to pull out uzzahs or any brown character

Persian Presidents and Kerith ravine (my Christmas combo to those who see this)

the 0/4 battle ender (can't think of the name right now)

other stuff : -P
Gibeonite trickery. ;)

I put in tons of uzzas, 10 to be exact.
10 Unknown nations already in there.
I have a few persien presidents, although self capure isn't really what I'm going for.
I may put in a few gibeonite trickeries.

I'm thinking of putting in complainersx10 and Gibeonite trickeryx10.
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Offline BubbleBoy

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Re: 500 card type 1 Deck Theory
« Reply #46 on: December 24, 2008, 06:26:56 AM »
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Oh, you definitely need Complainers, but 10 seems excessive, since they aren't one-time-use only like Uzzah and UN (and Gibeonite Trickery). You can use them again and again and again and againandagainandagainandagain. ;D
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Offline TheKarazyvicePresidentRR

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Re: 500 card type 1 Deck Theory
« Reply #47 on: December 24, 2008, 09:52:57 AM »
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Large decks are taking over :D such fun.
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Offline MichaelHue

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Re: 500 card type 1 Deck Theory
« Reply #48 on: December 24, 2008, 12:01:14 PM »
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Large decks are taking over :D such fun.
Too bad I only have one copy of all the RoA cards...I sure hope I don't have to get 10 complete sets ;)


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I'm just proud to see TKP all growed up and pwning trollz :tear:

Offline Gohanick

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Re: 500 card type 1 Deck Theory
« Reply #49 on: December 24, 2008, 12:21:13 PM »
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the good thing about persian presidents with raiders camp is it is basically like a free uzzah and if you play gib trickery you can self capture again in 2 turns

 


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