Cactus Game Design Message Boards
Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Topic started by: mjware6 on March 22, 2010, 07:10:37 PM
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My offense is an ok Red banding offense and i need some good heros and enhacements to make it even better.
Thankyou,
mjware6
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Centurion at Capernaum is critical for any red offense, since red has a really hard time getting around immune/protect abilities. The fact that he's an NT WC also helps. Otherwise, the usual Abishai, Asahel, Heldai, Army of Simeonites, Men of Judah, and Caleb are pretty standard.
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Heldai may be standard, but unwarrantedly so imo. Nahari+Ram's Horn=Love.
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Nahari+Ram's Horn=Love.
But Naharai + Ram's Horn + KoT = :'(
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I would say a soilders prayer is a must, TC search = op
Other cards that may have been overlooked
captain + gathering of Angles Your big banding chain just got scary
I am creator if you make you deck so that almost everything bands to gether each turn you can pull out a new hero
Mustering for war Getting the right heroes out for red is critical so setting a non stand alone hero for drawing can be helpfull
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I am creator if you make you deck so that almost everything bands to gether each turn you can pull out a new hero
Actually, I'm pretty sure it was ruled that as an artifact you could only use IAC once it activates and not whenever you want anymore.
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BB is correct.
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Nahari+Ram's Horn=Love.
But Naharai + Ram's Horn + KoT = :'(
= Might of faith + any battle winner.
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Nahari+Ram's Horn=Love.
But Naharai + Ram's Horn + KoT = :'(
= Might of faith + any battle winner.
No one used that card even before Centurion at Capernaum came out. :P
By the way, I just thought of a cool hero idea.
?/? Green? Hero
Prophet?
"After a blocker is presented, you may exchange this Hero with a Hero in your hand or territory. Holder cannot play enhancements while this character is in battle."
There are so many situations where who you rescue with depends largely on who your opponent blocks with. This is why defense so often has an advantage. However, a hero like this would give the rescuer the advantage by essentially forcing your opponent to present a blocker before you present a rescuer. However, with so many ways to stop it, this would probably not be considered OP.
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Nahari+Ram's Horn=Love.
Ram's Horn just prevents redirecting right? So stuff could still be negated?
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Nahari+Ram's Horn=Love.
Ram's Horn just prevents redirecting right? So stuff could still be negated?
If you're joking, then I'm laughing with you. If I had my own "Prof's favorite quotes" thread, this would be on it.
If you're serious, then I'm laughing at you (in the nicest way possible, of course). Just kidding, but seriously.
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If you're joking, then I'm laughing with you. If I had my own "Prof's favorite quotes" thread, this would be on it.
You caught me :) Yeah, I guess you could just go and use the Priests' version. And thanks for the vote :)
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I found that adding a little silver helps. Just 3 cards Captain of course, Angel of Shur to get out Captain or any other handy Red hero you might need and The Second Seal to add to the banding fun.
No one used that card even before Centurion at Capernaum came out. :P
I did. Its a great card.
Battle prayer and United Army can band in Captain and all the other OT big dudes. Soldiers Prayer to get one out and get one back.
Solider of God and Seeker of the Lost for some NT Red and they can both use Deborah's Directive. Sabbath and Rams Horn make things cannot be negated.
A converted Saul can use any of the banding enhancements.