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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Complete Decks => Topic started by: SignoftheStar on April 01, 2014, 08:54:07 PM

Title: Type 1: First Deck
Post by: SignoftheStar on April 01, 2014, 08:54:07 PM
So I'll be playing in my first Redemption tournament on April 12 at the Connecticut State Tournament. As I've never played against another human being's deck in person before, I may well not have any idea of what I am doing. Please bear with me and give me some pointers of the things I may want to consider. Thank you.


Good Dominants: 3
Son of God
New Jerusalem
Angel of the Lord

Heroes: 8
Michael (Warriors)
Gabriel (I Deck)
Attending Angel (Thesaurus Ex Preteritus)
Angel in the Path (Priests)
The Destroyer
Angel of Warning (Thesaurus Ex Preteritus)
Angel at Shur (Promo)
Angel of His Presence

Good Enhancements: 11
Wheel Within a Wheel (Faith of Our Fathers 2)
Protection of Angels (Priests)
Angelic Guidance (I Deck)
Birth Foretold
Commissioned
Live Coal (Faith of Our Fathers 2)
Fire, Smoke, and Sulfur
Spiritual Beings
Winds
Gabriel Meets Zecharias
Angel's Sword

Covenants: 1
Covenant of Eden

Good Fortresses: 1
Chamber of Angels

Evil Dominants: 4
Christian Martyr
Burial
Falling Away
Vain Philosophy

Evil Characters: 6
Goliath (Promo)
Philistine Garrison
Philistine Armor Bearer
Fallen Warrior (Kings)
Saph (I Deck)
The Twelve-Fingered Giant

Evil Enhancements: 8
Philistine Chariot and Horses
Lahmi's Spear (I Deck)
Ishbibenob's Sword
Joseph in Prison
Wickedness of Delilah (I Deck)
Ashtaroth Worship (I Deck)
Overwhelmed by Philistines
Ishbibenob's Spear (I Deck)

Curses: 0

Evil Fortresses: 1
Philistine Outpost

Artifacts: 0

Sites: 0

Lost Souls: 7
Female Only
NT Only
Resurrection
Fool
Shut Door
CBP
Anti-Burial

Total: 50 cards




And yes, I wrote everything out. Sue me.
Title: Re: Type 1: First Deck
Post by: Drrek on April 01, 2014, 09:06:00 PM
You have too many dominants, your deck is illegal. You can only have as my dominants as you have non-hopper souls in your decks.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 01, 2014, 09:16:54 PM
Oh. Wow. I didn't think I'd ever have to worry about that. Thanks, Drrek. Let me just revise this...
Title: Re: Type 1: First Deck
Post by: DrowningFish on April 01, 2014, 09:41:22 PM
Personally I feel like Goys isn't going to help you as much as vain philosophy or DoN.and no artifacts or curses? CoM is nifty when you play with philis and their high numbers And pride of simon is always nice playing black brigade
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 01, 2014, 10:01:26 PM
I don't see how Guardian of Your Souls could be disadvantageous to have in a deck. Vain Philosophy is nice, but I didn't have the room for it. Destruction of Nehushtan is also fine, but I'd much rather have the Dominants already there.
Confusion of Mind is alright, but it's pretty easy to tear down, and you don't even need to use your Destruction of Nehushtan to do it.
Pride of Simon is useful, but it only works the once, and there aren't any black Enhancements in this deck that I feel particularly compelled to recycle.
Title: Re: Type 1: First Deck
Post by: Redoubter on April 01, 2014, 10:11:32 PM
I don't see how Guardian of Your Souls could be disadvantageous to have in a deck.

It is not a disadvantage, but it is less of an advantage than other doms.  That's the effect of the dom cap: you only have 7 slots, and you have to maximize them.  Given that you have only a little better chance of outdrawing your opponent to get Guardian out before they Falling Away you if you are both playing them, it is questionable whether to use it.  When you consider that a lot of people don't even run Falling Away due to dom cap (and people playing Guardian less), there is even more of an opportunity cost.

Vain Philosophy is nice, but I didn't have the room for it.

VP is in the top-tier of doms, easily.  Look-at-hand is very powerful alone, but if you do the underdeck turn 1 or mid-game, you can cripple your opponent or delay SoG+NJ.  It is an easy way to win a battle, or win a game.  If you do not have space for it, I say look at what I said above about opportunity cost with dom cap, and look at the power of this card.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 01, 2014, 10:19:10 PM
Huh. Well, if the consensus really is Vain Philosophy before Guardian of Your Souls, then I suppose I'll give it a shot. Thanks, Redoubter (and you, too, DrowningFish, who suggested it first).

Edited.
Title: Re: Type 1: First Deck
Post by: yirgogo on April 01, 2014, 10:29:49 PM
I love angels, and Just a couple of Ideas, Wings is good, but not as necessary as other better enhancements, and I would add artifacts, for sure ones like Golden Cherubim and unholy writ. Another good one is Given over to captivity to add.

I would take out:
Commissioned
Angel at Shur (unless you use angels combined with humans)
Wings
Ashtaroth Worship (exchange with the new sing and praise, you can use it more and Gabriel recurs it)
Lahmi's Spear
Joseph in Prison (not useful if you have a covenant of eden)

I would Add:
Angel of the Harvest
Sing and Praise
Go into Captivity (or Burial Shroud to give your angels more time)
Displeased Phillistines (very useful if you have inniciative to play it)
Ishbibinobs sword
Wrath of Satan (amazing since your angels will be saved and your opponent destroyed! Goes well with Isbibinob's sword to negate a lot of what the opponent could do)

Also, your angels are not as fast as they could be, I would consider adding speed like AUtO, and ones that help you more than them.

Just my thoughts!


Phillistines are not as good against Judges so I would consider adding possible Hezikiah's signet ring since you have so little artifacts, and even Nazareth to help against most decks, if you don't mind not searching.
Also against other decks, Rain becomes dust, AMAZING! My favorite curse!
Title: Re: Type 1: First Deck
Post by: Redoubter on April 01, 2014, 10:54:36 PM
even Nazareth to help against most decks, if you don't mind not searching.

I agree with some of ideas you were giving, but not this one.  Nazareth is a Philly killer, because the best part of them is being able to get the best characters out quickly if you get just one of a few different cards.  With Nazzy, it slows down/stops you from getting what you need from deck.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 01, 2014, 11:03:47 PM
Ok, plenty of ideas there. Let me see:

Commissioned: I adore Commissioned. It's like a Harvest Time that I can recycle with Gabriel that I can still use if my opponent has Lost Souls in play.
Angel at Shur: Angel at Shur searches for OT male Heroes. It does not specify humans. Angel at Shur therefore searches for Angel in the Path, Angel of His Presence, and The Destroyer.
Winds: Winds has too many opportunities. However, I will accept that there may be better options.
Ashtaroth Worship: I am still juggling between knocking this card for Sing and Praise and keeping it as is. I get that Gabriel recycles it, but the fact that it leaves Heroes in the discard pile sounds really obnoxious to me, specifically for purposes such as Gideon and The Angel Under the Oak. If I can Christian Martyr the Angel and Ashtaroth Worship it from the game, I'd feel a lot more comfortable taking on the Judges.
Lahmi's Spear: Lahmi's Spear lets me discard a Hero at the drop of a hat. I'd be surprised to find something more useful. Since it doesn't even have to be in battle, this is another card that lets me throw The Angel Under the Oak away as soon as possible.
Joseph in Prison: Covenant of Eden is virtually never active. Otherwise, cards like this one and Ashtaroth Worship would be heavily restricted. Covenant of Eden is only ever active for a single purpose: The Destroyer. If I ever want to play Joseph in Prison, I can simply deactivate Covenant of Eden beforehand.

As for the additions:
Angel of the Harvest: I'm not so sure revealing the top of my opponent's deck only to potentially hand it to them in the 50/50 chance that it's a good card is really all that helpful. Is that better than I give it credit for?
Sing and Praise: See Ashtaroth Worship above
Go into Captivity: I'd rather not capture anything if I can avoid it. I'd prefer taking Characters out to throwing them into my Land of Bondage for my opponent to rescue.
Burial Shroud: Possible. If I may be so bold, I think these Angels are just a little faster than you give them credit for. They're surprisingly self-sufficient. I don't think I have ever felt the need to give them more time.
Displeased Philistines: I don't think preventing the drawing/searching of my opponent for a single turn outweighs the combative power of the black Enhancements currently in the deck.
Ishbibenob's Sword is already in the deck.
Wrath of Satan: I have thought long and hard over this one for quite some time. As soon as I saw this card, I got incredibly excited by its potential, especially when combined with things like Ashtaroth Worship. However, I began to question whether or not it could be used as effectively as I had originally hoped. I'm still not 100% sure about this one.
The Angel Under the Oak: How does that help a deck devoid of Judges?
Hezekiah's Signet Ring/Nazareth: These would shut down my own Angel at Shur, Attending Angel, Angel of Warning, Angelic Guidance, and the whole Philistine Outpost/Philistine Armor Bearer thing. These would probably do just as much damage to me as to my opponent, if not more. Hezekiah's Signet Ring I could arguably turn off, but not Nazareth.
Rain Becomes Dust: It's not that this is not a good card, but I do question whether or not it's really so useful as to replace another card in this deck.

Wrath of Satan, though... what would it replace?
Title: Re: Type 1: First Deck
Post by: TheJaylor on April 01, 2014, 11:23:45 PM
My suggestions are-

Out:
Angel at Shur
Angel of His Presence
The Destroyer
Commissioned
Spiritual Beings
Winds
Gabriel Meets Zacharias
Covenant with Eden

In:
The Strong Angel
Captain of the Host
The Angel Under the Oak
Striking Herod
Delilah
Wrath of Satan
Rain Becomes Dust
Household Idols or Asherah Pole

Reasons: There aren't really any heroes you need right away that makes Angel at Shur worth the slot. You have WWW anyway. Angel of His Presence is really only useful if you have Isaiah. As much as the The Destroyer + Covenant of Eden combo is cool. I don't think it's worth it for the two slots. You're using up enhancements and you have to wait three turns. The rest of the "Outed" good enhancements just aren't really all that useful. Cov. with Eden, as aforementioned, isn't worth it. It also makes your JiP less effective. Strong Angel and Captain are awesome and AUtO gives you more speed. Striking Herod is silver's best battle-winner. Delilah is a Philistine so Armorbearer can switch with her and she can band to opponent's annoying ECs for some JiP. Wrath is great because as yirgogo mentioned your angels would just go to Chamber. RBD, as yirgogo also said, is great and since you don't have a plethora of drawing you can use it to stall your opponents while you get your drawing cards. Household Idols because basically everyone is banding except angels so you might as well and it's a nice combo with Philly Garrison if they don't have a negate. A-Pole because pretty much everyone except those who play Disciples/TGT is playing O.T. so it scares people of by making Wrath and JiP, and the others but mainly those, CBN. If you're worried about Disciples you could add Goliath's Armor. TGT shouldn't be too bad since you can grab ECs from your deck on the spot with Outpost.

Also, I can't remember if Land Dispute puts your opponent's site in your territory or discards it but I just thought about adding this too. If it discards that'd be a good add but even if not it can still be helpful against TGT especially.

@yirgogo JiP is one of black best battle-winners with their big numbers and the ITB so that should probably stay. Ashtaroth Worship is better than Sing and Praise because they could still get their heroes back after a Wrath if you play Sing and Praise. Ash. Worship removes the heroes too so you don't have to worry about them. You're right, Displeased Philistines would be a good add but it's best if combo'd with Mayhem so if there's a spot for that (maybe take out Burial) then that'd be good. Lahmi's Spear is still probably a good keep because it's nice on Saph with the prevent next.

Clarifications: And yes, Lahmi's Spear has to be in battle. Covenant with Eden doesn't protect against Ashtaroth Worship because heroes in discard are not in play and therefore cannot be targeted. Hezekiah's Signet Ring only affects opponents, not you.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 02, 2014, 12:00:05 AM
I hear the critiques of Angel at Shur and Angel of His Presence. Why, though, is The Angel Under the Oak so much better? Without Judges, all it does is draw 2 without being negated. Is that really all that much better than Angel of His Presence, especially if he's holding Angel's Sword? He gets to draw one, and then he gets special initiative. Is Angel Under the Oak really so superior?
I still feel The Destroyer/Covenant of Eden combo is a little too useful to dismiss, especially with Winds to grab it again from out of the Chamber. If I play my cards right, I can have three consecutive rescue attempts with The Destroyer: first normally; then Winds him back into battle with any other angel; then get Winds back with Gabriel and exchange him again. Even if I can't pull this off, the power to negate the protect abilities on Evil Fortresses and discard any Evil Character, all before the opponent even gets to block, only to have the ability to play the first Enhancement if he's holding Angel's Sword. I feel like that's enough to justify the two card slot, but I may be wrong.
You suggest using Goliath's Armor alongside Asherah Pole, which is ingenious. However, does Spiritual Beings really fail in comparison? The Armor makes me immune to purple, and of course I get to hold it, but Spiritual Beings makes me immune to humans, cannot be prevented, and is easily recycled by Gabriel. Is that still so inferior?
Gabirel Meets Zecharias will be hard to part with, but I'll consider it.

The Strong Angel and Captain of the Host shut down my entire Silver Enhancement arsenal. I feel like that can only be bad news for me.
I hear Striking Herod. I should definitely add that.
Delilah is also rather intriguing when you put it that way...
Still wondering about Wrath of Satan...
Rain Becomes Dust still doesn't seem like all that big a deal to me.
Household Idols is a great idea, though.
Title: Re: Type 1: First Deck
Post by: Platinum_Angel on April 02, 2014, 12:28:18 AM
There have been some great suggestions here. KoalaKing is very knowledgeable about Angels. He has played them a lot and knows the ins and outs of it all. He is also from "play test central" (Minnesota) lol. ;) I enjoy seeing these conversations carry on. It improves seasoned players and help new ones gain the knowledge needed to grow better. Keep it up everybody!
Title: Re: Type 1: First Deck
Post by: Platinum_Angel on April 02, 2014, 12:42:05 AM
On a another note. Luxumbra, you seem to be very understanding of the game for it being your first live tournament. I say that whatever you play you will have deffinately used very ounce of your thought process to its highest capacity. Great job!
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 02, 2014, 12:48:20 AM
Thank you so much, Platinum_Angel! That's very affirming. I really appreciate your confidence and support.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 02, 2014, 11:14:06 AM
Firstly, I'd like to thank everyone for their feedback so far. It has been very formative.

I've been considering the ideas that have been presented so far. There are a handful of ideas that I think are worthy of the space, and yet I don't really feel like using them to replace what's already there. So I was wondering what would happen if I just bumped up the deck's size, making it 56 cards instead of 50. The additions would be:

Sing and Praise
Wrath of Satan
Delilah
Striking Herod
Household Idols
Wheat and Tares, Overwhelming Presence, or something else. Babel, since I'm using Delilah? Pit? Foreign Sword?

Also, would The First Seal or Spiritual Warfare be better than Spiritual Beings?
Are these additions worth increasing the size of the deck?
Thoughts?
Title: Re: Type 1: First Deck
Post by: _JM_ on April 02, 2014, 04:35:55 PM
If you're going to increase to 56 cards, then AutO really should be one of the cards you add.  You're already slightly enhancement heavy on offense (so another character's a good add in general), plus he'll help draw through the extra cards you're putting in.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 02, 2014, 04:56:29 PM
...drawing two is really that much of an advantage, huh?
Title: Re: Type 1: First Deck
Post by: Drrek on April 02, 2014, 05:03:50 PM
...drawing two is really that much of an advantage, huh?

Yes.  Drawing 2 is a huge advantage
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 02, 2014, 08:18:30 PM
Well, seeing as I really can't think of a better Angel to fit the slot, The Angel Under the Oak will be added in that sixth slot where I couldn't decide what to add.

Thoughts?
Title: Re: Type 1: First Deck
Post by: yirgogo on April 02, 2014, 10:28:28 PM
Good!
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 02, 2014, 10:39:00 PM
Good!

Awesome. Thanks, yirgogo.

Anyone else? Also, further thoughts on which is the best out of Spiritual Beings (immune to Humans, CBP)/The First Seal (immune to Humans, CBI)/Spiritual Warfare (ignore Humans)? Maybe even Consuming Fire instead?

Also, what do people think of me replacing the CBP Lost Soul with Beggar?
Title: Re: Type 1: First Deck
Post by: Red on April 02, 2014, 11:04:12 PM
For the record, you can't lahmi's spear outside of battle.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 02, 2014, 11:39:46 PM
For the record, you can't lahmi's spear outside of battle.

No, I get that. I didn't word myself properly. I meant that the target does not have to be in battle.
Title: Re: Type 1: First Deck
Post by: Red on April 03, 2014, 08:19:11 AM
For the record, you can't lahmi's spear outside of battle.

No, I get that. I didn't word myself properly. I meant that the target does not have to be in battle.
Honest mistake. Sorry bout that. Carry on.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 04, 2014, 12:03:01 AM
Okay, final version of the deck. Please share any last thoughts:

Good Dominants: 3
Son of God
New Jerusalem
Angel of the Lord

Heroes: 9
Michael (Warriors)
Gabriel (I Deck)
Attending Angel (Thesaurus Ex Preteritus)
Angel in the Path (Priests)
The Destroyer
Angel of Warning (Thesaurus Ex Preteritus)
Angel at Shur (Promo)
Angel of His Presence
The Angel Under the Oak

Good Enhancements: 13
Wheel Within a Wheel (Faith of Our Fathers 2)
Protection of Angels (Priests)
Angelic Guidance (I Deck)
Birth Foretold
Commissioned
Live Coal (Faith of Our Fathers 2)
Fire, Smoke, and Sulfur
Spiritual Beings
Winds
Gabriel Meets Zecharias
Angel's Sword
Striking Herod
Sing and Praise (J Deck)

Covenants: 1
Covenant of Eden

Good Fortresses: 1
Chamber of Angels

Evil Dominants: 4
Christian Martyr
Burial
Falling Away
Vain Philosophy

Evil Characters: 7
Goliath (Promo)
Philistine Garrison
Philistine Armor Bearer
Fallen Warrior (Kings)
Saph (I Deck)
The Twelve-Fingered Giant
Delilah (I Deck)

Evil Enhancements: 9
Philistine Chariot and Horses
Lahmi's Spear (I Deck)
Ishbibenob's Sword
Joseph in Prison
Wickedness of Delilah (I Deck)
Overwhelmed by Philistines
Ishbibenob's Spear (I Deck)
Wrath of Satan
Ashtaroth Worship (I Deck)

Curses: 0

Evil Fortresses: 1
Philistine Outpost

Artifacts: 1
Household Idols

Sites: 0

Lost Souls: 7
Female Only
NT Only
Resurrection
Fool
Shut Door
Beggar
Anti-Burial

Total: 56 cards
Title: Re: Type 1: First Deck
Post by: yirgogo on April 04, 2014, 05:48:40 PM
I know that Michal is really hard to get, but do you have the kings one? He is hard to get I know, but he is OT, instead of NT, can have wheel placed on him, and is warrior class, that is my one and only change, but other than changing the deck dramatically, it is very good and purposed!
Title: Re: Type 1: First Deck
Post by: TheJaylor on April 04, 2014, 07:20:06 PM
I almost think that it would be better to use the Angel Wars one just because the N.T. Lost Soul is a staple in every deck and as opposed to the Warriors one he can wield Angel's Sword. And for what it's worth, Wheel Within a Wheel can be placed on an N.T. Michael but you just can't search for an N.T. Michael.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 04, 2014, 08:28:08 PM
And for what it's worth, Wheel Within a Wheel can be placed on an N.T. Michael but you just can't search for an N.T. Michael.

That. And: the wording of Warriors Michael makes it so that not only are his Enhancements CBN, but also he himself is CBN. That is an fantastic advantage to have.
Title: Re: Type 1: First Deck
Post by: Red on April 04, 2014, 10:06:10 PM
And for what it's worth, Wheel Within a Wheel can be placed on an N.T. Michael but you just can't search for an N.T. Michael.

That. And: the wording of Warriors Michael makes it so that not only are his Enhancements CBN, but also he himself is CBN. That is an fantastic advantage to have.
Any Michael is CBN. If an ability grants CBN it is CBN.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 04, 2014, 11:03:25 PM
And for what it's worth, Wheel Within a Wheel can be placed on an N.T. Michael but you just can't search for an N.T. Michael.

That. And: the wording of Warriors Michael makes it so that not only are his Enhancements CBN, but also he himself is CBN. That is an fantastic advantage to have.
Any Michael is CBN. If an ability grants CBN it is CBN.

...SERIOUSLY?!?
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 04, 2014, 11:59:10 PM
...Wow. There it is in the Wikia.

Alright, then! That will be Kings Michael from now on! THANK YOU RED.

(Kings over Angel Wars because Wheeling for Michael is just too beautiful and I have three other NT Angels: Attending Angel, Angel of Warning, and Gabriel)

Although that does bring the value of Gabriel meets Zecharias down quite a bit now...
Title: Re: Type 1: First Deck
Post by: yirgogo on April 05, 2014, 01:24:09 PM
Another thing, I would put The Strong Angel in because than you could have the Kings Michal have angel's sword and than play Gabriel meets Zacharias, and than bad in TSA, Michal enhancements CBN, and TSA is in battle so that the opponents are negated. Just a suggestion of something to add, I would take out one of your enhancements, either Winds or Comissioned is what I would suggest, but then again that is me so do what you would like!
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 05, 2014, 01:52:25 PM
Another thing, I would put The Strong Angel in because than you could have the Kings Michal have angel's sword and than play Gabriel meets Zacharias, and than bad in TSA, Michal enhancements CBN, and TSA is in battle so that the opponents are negated. Just a suggestion of something to add, I would take out one of your enhancements, either Winds or Comissioned is what I would suggest, but then again that is me so do what you would like!

Actually, for a while I had Captain of the Host and Gathering of Angels in this deck for that very combo. Using The Strong Angel would allow me to Gabriel meets Zecharias him in, and it is really awesome, but I ultimately decided against it. The reason behind it was Gathering took too long to kick in- 4 turns. Gabriel meets Zecharias is much quicker, but it's unfortunately a one-shot deal. You add The Strong Angel to battle, but only from your deck. If it was deck and territory, then I would keep it in. But as it is only the once, I think I'm going to replace Gabriel meets Zecharias with Overwhelming Presence.

However, along the lines of The Strong Angel, I actually think I will be replacing Angel of His Presence with Captain of the Host seeing as I'm using The Angel Under the Oak now

Thoughts on these last switches? Is Glad Tidings ultimately a better fit than Overwhelming Presence? Is Eaten by Worms?
Title: Re: Type 1: First Deck
Post by: yirgogo on April 05, 2014, 02:07:07 PM
Eaten by worms is much better than Overwhelming Presence, in my opinion, and, you should put Swift Beings into the deck, it is one of the best silver enhancements ever.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 05, 2014, 02:26:24 PM
The only reason why I'd tend toward Overwhelming Presence over Eaten by Worms is the variety it provides (removal without necessarily being discarding, which Fire, Smoke, and Sulfur and Striking Herod already cover pretty well) as well as its ability to remove every character in a banding party at once.
In retrospect, however, Swift Beings is probably more useful than Sing and Praise. So let's consider that switched.
Title: Re: Type 1: First Deck
Post by: TheJaylor on April 05, 2014, 09:43:17 PM
Definitely Overwhelming Presence for the reasons you suggested.

If you have The Strong Angel in hand or territory then you should just attack with him anyway. I would highly suggest putting The Strong Angel in for Commissioned.
Title: Re: Type 1: First Deck
Post by: DJWeb on April 05, 2014, 11:37:48 PM
Definitely Overwhelming Presence for the reasons you suggested.

If you have The Strong Angel in hand or territory then you should just attack with him anyway. I would highly suggest putting The Strong Angel in for Commissioned.

Agree. Commissioned would be nice, but unless I'm missing something, you can only play it during battle, so if they have no LS and don't block, it doesn't help.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 05, 2014, 11:51:56 PM
All things considered, I think I'm going to run the deck with Commissioned anyway. If it doesn't pull its weight on Saturday, then I'll take it out. But I have faith in it yet.

And I still don't know why The Strong Angel is such a good idea.
Title: Re: Type 1: First Deck
Post by: _JM_ on April 06, 2014, 01:33:13 PM
And I still don't know why The Strong Angel is such a good idea.

Well, he's pretty capable of winning battles all by himself, so he's got that going for him.  Plus, he's a juicy Dom target, so even if you don't think he's all that, your opponent might, and proceed to play Doms (and other cards as well) less efficiently to deal with TSA.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 06, 2014, 02:26:45 PM
Perhaps I just underestimate the power of a Character that negates everything.
Title: Re: Type 1: First Deck
Post by: jbeers285 on April 06, 2014, 02:29:19 PM
Perhaps I just underestimate the power of a Character that negates everything.

This seems correct to me.  I think at nats last year 4 to 6 of the top cut decks (top 8 decks incase you don't know what top cut is) had strong angel, captain of the hosts or both
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 06, 2014, 04:03:05 PM
Well, I do have the Captain, and even if I did want The Strong Angel it's probably too late now to order it and expect it to arrive by early Saturday morning.
Title: Re: Type 1: First Deck
Post by: jbeers285 on April 06, 2014, 04:39:23 PM
Well, I do have the Captain, and even if I did want The Strong Angel it's probably too late now to order it and expect it to arrive by early Saturday morning.

If you want one I'll sell one to you for half the cost of TLG plus 1.50 for shipping and mail it tomorrow. It should arrive to you by Thursday then.. I would suggest having it of you really wanna run angels I think you will find him to be your best hero for winning rescues.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 06, 2014, 05:08:46 PM
I really appreciate that, jbeers, but I think I'll try and manage without him. I'm still not a big fan of shutting down my own Enhancements.
Title: Re: Type 1: First Deck
Post by: Red on April 06, 2014, 05:34:49 PM
I really appreciate that, jbeers, but I think I'll try and manage without him. I'm still not a big fan of shutting down my own Enhancements.
Honestly, if you want to play enhancements you need to be running a judges based offense. Silver's enhancements pale in comparison to what judges has to offer in power and speed. If you want to run angels you need to abuse the fact half of your dudes are two of most evil characters and are hard to target.(And negate like, all evil cards played in tournaments)
Title: Re: Type 1: First Deck
Post by: _JM_ on April 06, 2014, 05:43:02 PM
I really appreciate that, jbeers, but I think I'll try and manage without him. I'm still not a big fan of shutting down my own Enhancements.

TSA + Striking Herod is 17/8.  There's not a lot of defenses running around getting past mutual destruction there, so you'll get at least the discard of Striking Herod (without the restriction of human male only, too - this is pretty close to a strictly better play than using the SA of Striking Herod).  And Chamber would save TSA.  And you get the soul.

That's just one scenario, of course, and it doesn't necessarily play out that way all the time.  But it's a strong play, and if your opponent can stop it, they probably could have stopped anything you tried there.  Hopefully, they used more cards in the exchange, so you can generate some card advantage even if you lose that battle :)
Title: Re: Type 1: First Deck
Post by: TheJaylor on April 06, 2014, 05:45:20 PM
See, you have to consider that even if your enhancements' abilities don't work, neither do most of your opponents' so as long as you can get your strength higher than their toughness, which shouldn't be too difficult with enhancements like Striking Herod, you'll be doing essentially the same thing as your enhancements would do even if they did work: defeating the Evil Character. The nice part about TSA and Captain is that they're so big that without a CBN or CBP EE, they're almost impossible to beat without a big EC which aren't too common anymore because most of the time the defense wants initiative. The downside of just using Captain though is that if they have a few banding ECs there's not a whole lot you can do. That's why I suggest adding The Strong Angel, they don't call him The 'Strong' Angel for nothin'.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 06, 2014, 06:48:40 PM
The evidence of the value of The Strong Angel and Captain of the Host is becoming too bountiful to ignore.
I am about to accept your offer, jbeers, but I still have one problem left: what will it replace?
Removing The Captain of the Host defeats the purpose of adding The Strong Angel almost entirely.
Removing Michael would remove the strongest character from the deck.
Removing Gabriel compromises the impregnability of this deck's offense.
Removing Attending Angel would remove what is perhaps the most potent search card in the deck.
Removing Angel of Warning eliminates a key option for finding the Chamber of Angels.
Removing Angel at Shur seems unwise after switching to the Daniel Michael.
Removing Angel in the Path (which I plan to replace with the card originally in this spot- Angel at Jerusalem, for initiative purposes) takes away the only other Site Access option in this deck if something happens to Wheel Within a Wheel.
Removing The Destroyer would remove an incredibly powerful means of erasing my opponent's defenses before they can even block.
Title: Re: Type 1: First Deck
Post by: jbeers285 on April 06, 2014, 06:51:37 PM
I would remove the philly weapon that negates a good card.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 06, 2014, 07:00:38 PM
I feel like that's one of my only ways of withstanding initiative-based wins.
How about The Twelve-Fingered Giant?
Title: Re: Type 1: First Deck
Post by: jbeers285 on April 06, 2014, 07:21:36 PM
I feel like that's one of my only ways of withstanding initiative-based wins.
How about The Twelve-Fingered Giant?

Most offensive battle winners will be CBN anyway.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 06, 2014, 08:04:00 PM
Hmmm.... Well, one way or another, this deck is getting even more offensive-based than before. But I suppose that's not necessarily a bad thing.

Either way, it looks like I'll be using The Strong Angel after all.
So, jbeers. How is this going to work.
Title: Re: Type 1: First Deck
Post by: jbeers285 on April 06, 2014, 08:18:42 PM
Hmmm.... Well, one way or another, this deck is getting even more offensive-based than before. But I suppose that's not necessarily a bad thing.

Either way, it looks like I'll be using The Strong Angel after all.
So, jbeers. How is this going to work.

Pm me ur address and I'll have your card in the mail
tomorrow.

Also if you have any other needs you can message me those and I'll go half of the TLG price. As long as it fits on the envelope I wouldn't add anymore shipping.

You could pay me via pay pal or mail I'm fine with either I can Pm the pertinent information.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 06, 2014, 10:47:13 PM
So I've been thinking...

What if I knock The Angel Under the Oak for The Strong Angel? Does anyone see any major issues with this plan?
I was scheming along the lines of removing an evil card, but I just don't think my defense can take one more cut.
Title: Re: Type 1: First Deck
Post by: _JM_ on April 07, 2014, 08:21:11 AM
So I've been thinking...

What if I knock The Angel Under the Oak for The Strong Angel? Does anyone see any major issues with this plan?
I was scheming along the lines of removing an evil card, but I just don't think my defense can take one more cut.

I would trim an enhancement first.  AutO is going to be great for card advantage.  Your character to enhancement ratio is still a bit enhancement heavy, so I think you'll be struggling with some hand clog.  Especially at 56 cards, and even without AutO's +2.

My general rule, when I can't decide whether to chop enhancement or character first, is to drop the enhancement until I have less enhancements than characters in an alignment.

Commissioned and Spiritual Beings are your weakest enhancements right now.  Commissioned, for reasons listed by others.  Spiritual Beings because immunity doesn't win battles on offense, and its numbers aren't great to use with TSA or Captain.
Title: Re: Type 1: First Deck
Post by: SignoftheStar on April 07, 2014, 09:56:46 AM
...Alright. I guess I'll lose Spiritual Beings then.

With this change, the deck is now as follows:


Good Dominants: 3
Angel of the Lord
New Jerusalem
Son of God

Heroes: 10
Angel at Jerusalem (Priests)
Angel at Shur (Promo)
Angel of Warning (Thesaurus Ex Preteritus)
The Angel Under the Oak
Attending Angel (Thesaurus Ex Preteritus)
Captain of the Host (Warriors)
The Destroyer
Gabriel (I Deck)
Michael (Kings)
The Strong Angel

Good Enhancements: 12
Angel's Sword
Angelic Guidance (I Deck)
Birth Foretold
Commissioned
Fire, Smoke, and Sulfur
Live Coal (Faith of Our Fathers 2)
Overwhelming Presence
Protection of Angels (Priests)
Striking Herod
Swift Beings
Wheel Within a Wheel (Faith of Our Fathers 2)
Winds

Covenants: 1
Covenant of Eden

Good Fortresses: 1
Chamber of Angels

Evil Dominants: 4
Burial
Christian Martyr
Falling Away
Vain Philosophy

Evil Characters: 7
Delilah (I Deck)
Fallen Warrior (Kings)
Goliath (Promo)
Philistine Armor Bearer
Philistine Garrison
Saph (I Deck)
The Twelve-Fingered Giant

Evil Enhancements: 9
Ashtaroth Worship (I Deck)
Ishbibenob's Spear (I Deck)
Ishbibenob's Sword
Joseph in Prison
Lahmi's Spear (I Deck)
Overwhelmed by Philistines
Philistine Chariot and Horses
Wickedness of Delilah (I Deck)
Wrath of Satan

Curses: 0

Evil Fortresses: 1
Philistine Outpost

Artifacts: 1
Household Idols

Sites: 0

Lost Souls: 7
Female Only
NT Only
Resurrection
Fool
Shut Door
Beggar
Anti-Burial

Total: 56 cards
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