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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Complete Decks => Topic started by: goldencomet on July 31, 2010, 12:26:20 AM

Title: TEAMS decks
Post by: goldencomet on July 31, 2010, 12:26:20 AM
here is the offense deck, played by my dad, who is a complete beginner. Please suggest changes that would make this easier to play, and more likely to win.

Cards in deck: 56
Lost Souls: 7
   Lost Soul (can't be prevented)
   Lost Soul (Female Only)
   Lost Soul (N.T. only)
   Lost Soul (punisher)
   Lost Soul (same testament)
   Lost Soul (shuffler)
   Lost Soul (Wanderer)

Lamb Dominants: 4
   Angel of the Lord
   Grapes of Wrath
   Guardian Of Your Souls
   Harvest Time

Grim Reaper Dominants: 1
   Mayhem

Fortresses: 5
   Jerusalem Tower
   Storehouse
   The Garden Tomb
   The Tabernacle
   Wall of Protection

Multi-Color Sites: 2
   Banks of the Nile/Pharaoh's Court (Green/gold)
   Dragon Raid

Artifacts: 5
   Chariot of Fire
   Elijah's Mantle
   Holy Grail
   Miraculous Handkerchiefs
   Tables of the Law

White Covenant Cards: 1
   Captured Ark (Crimson)

Multi-Color Heroes: 1
   Faithful Servant

White Heroes: 5
   Joseph of Arimathea
   Lydia
   Mary the Mother of James
   Salome
   Susanna

Gold Heroes: 5
   Elisabeth
   Martha
   Mary of Bethany
   The Generous Widow
   The Woman at the Well

Green Heroes: 1
   Joanna

Blue Heroes: 1
   Mary Magdalene

Purple Heroes: 5
   Bartimaeus
   John
   King Solomon
   King's Daughter
   Lois

White Hero Enhancements: 5
   A Child is Born
   Love at First Sight
   Moses and Elders
   Satan's Folly
   Spirit as a Dove

Gold Hero Enhancements: 4
   A New Creation
   Convincing Miracle
   Fishers of Men
   Highway

Purple Hero Enhancements: 4
   Authority of Christ
   Great Faith
   Prosperity
   The Word Spreads




Here is the defense deck, played by me:

Cards in deck: 56
Lost Souls: 7
   Lost Soul (Color Guard)
   Lost Soul (deck discard)
   Lost Soul (same reference)
   Lost Soul (shame)
   Lost Soul (Site Discard)
   Lost Soul (site doubler)
   Lost Souls (2-line)

Lamb Dominants: 2
   New Jerusalem
   Son of God

Grim Reaper Dominants: 4
   Burial
   Christian Martyr
   Destruction of Nehushtan
   Falling Away

Fortresses: 2
   Kingdoms of the World
   The Gates of Hell

Teal Sites: 1
   Jericho

Blue Sites: 1
   Hormah

Artifacts: 4
   Household Idols
   Lampstand of the Sanctuary
   Magic Charms
   Unholy Writ

Pale Green Evil Characters: 7
   Assyrian Archer
   Beast from the Sea
   Enchanter
   Prince of this World
   The Assyrian Spoilers
   The Rabsaris
   User of Curious Arts

Multi-Color Evil Characters: 10

        Damsel with Spirit of Divination
        Astrologers
        Spirit of Temptation (Orange)
        Prince of this world (Orange)
        Wandering Spirit (Orange)
        Seizing Spirit (Orange)
        Demon Behind the Idol (Orange)
        Seven Wicked Spirits (Orange)
        Deceiving Spirit (Orange)
        Fallen Angel (Orange)

Multi-Color Evil Enhancements: 10
   Corrupted (Orange)
   Deafening Spirit (Orange)
   Destructive Sin (Orange)
   Following Demons (Orange)
   Love of Money
   Lying Unto God
   Pride in the Past (Orange)
   Sinning Hand (Orange)
   Two Possessed by Demons (Orange)
   Worshipping Demons (Orange)

Pale Green Evil Enhancements: 9
   Captured by Assyria
   Confusion
   Demonic Mist
   Divination
   Forgotten History
   Glittering Spear
   Pierced Heart
   Plunderers
   The Rabsaris Attacks


any input?

EDIT: added the orange evil characters. For some reason RTS didn't include them in the deck summary
Title: Re: TEAMS decks
Post by: Alex_Olijar on July 31, 2010, 12:42:10 AM
The defense deck needs more ECs, and by more ECs, i mean you need to list the ones RTS didn't copy :)
Title: Re: TEAMS decks
Post by: JSB23 on July 31, 2010, 03:06:57 AM
If make a defense only deck the bigger the better
Title: Re: TEAMS decks
Post by: goldencomet on July 31, 2010, 11:43:56 AM
wow, for some reason the orange ones weren't listed. How strange
Edited
Title: Re: TEAMS decks
Post by: 3-Liner And Bags Of Chips on July 31, 2010, 01:23:06 PM
Why not SOG & NJ in both decks? And I agree with JBS. Me and my friend did the same thing and his looked like a type-2 deck I'd take out tabernacle for house of bethany.
Title: Re: TEAMS decks
Post by: goldencomet on July 31, 2010, 02:32:20 PM
because one member of our team might use them at the wrong time (i.e. using SoG before drawing NJ)
but it's understandable, he's only been playing 2 weeks. I tried to make the most advanced concepts be in the defense deck
Title: Re: TEAMS decks
Post by: disciple_drew on August 11, 2010, 06:23:01 AM
The defense deck needs more ECs, and by more ECs, i mean you need to list the ones RTS didn't copy :)

 +1
Title: Re: TEAMS decks
Post by: Josh on August 11, 2010, 07:58:02 AM
The Punisher and CBP lost souls work great in defense-heavy decks.
Title: Re: TEAMS decks
Post by: stefferweffer on August 11, 2010, 10:33:42 AM
But aren't teams decks like these only half as fast at rescuing lost souls?  I mean, on the Defender's turn they basically draw cards, put out what they want to, and then pass their turn, right?

I could MAYBE see this working with a 50 Card Speed offense (maybe White NT females?) and a 100 card Defense deck, but personally I'd hate to pass up a chance to rescue lost souls on my turn as the defender.

In my partner's case, we made identical 56 card super-banding decks because 1)  We get a prep phase at the start of the turn and can put out who we need to band to, and 2)  We can band to each other's heroes and ECs.  It's not without its faults, but it has worked well so far.
Title: Re: TEAMS decks
Post by: Rawrlolsauce! on August 11, 2010, 01:16:56 PM
2 speed decks work really well together. You only need a couple blocks (Uzzah, doms, soul manipulation, etc) if you can rescue a soul every turn.
Title: Re: TEAMS decks
Post by: Daniel TS RED on August 11, 2010, 01:41:21 PM
a couple suggestions for the top deck:

prosperity out
reach of desperation in

a new creation out
preaching the truth in

Daniel

 :thumbup:
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