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Redemption® Collectible Trading Card Game HQ => Deck Building & Design => Type 2 Deck Advice => Topic started by: Mr.Hiatus on February 07, 2012, 05:26:47 PM

Title: T2 Deck Rules
Post by: Mr.Hiatus on February 07, 2012, 05:26:47 PM
T2 deck rules updated with REG 4.0, please see below.  8)
Title: Re: T2 Deck Rules
Post by: The Guardian on January 09, 2017, 12:17:59 PM
TYPE II Deck Building Rules ~ Updated with REG 4.0

Your deck must contain a minimum of one hundred (100) cards. Fourteen of these must be Lost
Soul cards. When you are building larger decks, one Lost Soul must accompany every six cards
beyond one hundred five (105).

Maximum of 1 of each in a deck:
 Enhancements, Heroes, or Evil Characters with 3 or more brigades at face value
 Dominant (lamb icon or grim reaper icon card)

Maximum of 2 of each in a deck:
 Cards with 2 brigades at face value
 Lost Souls with a special ability

Maximum of 3 of each in a deck:
 Any Artifact or Fortress and any Covenant or Curse with one brigade at face value

Maximum of 4 of each in a deck:
 Any character, Enhancement or Site with one brigade at face value

Maximum of 1 of each per 50 cards in a deck:
 Site with a special ability

Other Rules:
The number of your good cards and the number of your evil cards MUST be equal. Dual-alignment
characters and Enhancements count as both good and evil.
 The number of sites may not exceed the number of Lost Souls in a deck.
 The number of dominants (good and evil combined) may not exceed the number of Lost
Souls in a deck. (The Lost Souls card counts as 1 (one) Lost Soul and the “Hopper” Lost
Soul does not count towards Lost Soul deck building requirements).
 The max size for a T2 deck is 252.
- Reserve size is 15 and good and evil must be equal. This means you will have to have at least 1 minimum neutral card in the reserve.
Deck Total / Lost Souls required

100-105 / 14
106-112 / 15
113-119 / 16
120-126 / 17
127-133 / 18
134-140 / 19
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