Author Topic: How would this be for a Type 1 TEAMS deck?  (Read 23230 times)

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
How would this be for a Type 1 TEAMS deck?
« on: June 07, 2010, 02:27:49 PM »
0
Just want to be different.  This is the "Super-Banding" concept.  Partner's deck would be identical.  Please give input.  Thanks.

56 cards

11 heroes -

helez (WC)
maharai (WC)
asahel TxP (WC)
strong angel (WC)
ira (WC)
benaiah (WC)
shamhuth (WC)
israelite archer (WC)
coth (WC)
heldai (WC)
abishai (WC)

1 hero enhancement -

brass serpent promo

1 site -

dragon raid

2 fortresses -

wall of protection
trap of the devil

2 artifacts -

holy grail
unholy writ

1 covenant -

I am Salvation

3 curses -

captured ark
unknown nation
confusion of mind

6 good dominants -

harvest time
guardian of your souls
son of god
new jerusalem
grapes of wrath
angel of the lord

4 evil dominants -
falling away
burial
christian martyr
destruction of nehushtan

14 evil characters -

the amalekite slave
messenger of satan
lying spirit
unclean spirit
uzzah
seizing spirit
gomer (TxP)
sevens sons of sceva
king of tyrus (Priests)
beast from the sea (Warriors)
ananias
sapphira
fallen angel (Priests)
lot's wife

4 evil enhancements -

image of jealousy
destructive sin
torment
lying unto God

7 lost souls -

lost souls 3 liner
shuffler
revealer
anti-burial
female only
nt only
exchanger
« Last Edit: January 25, 2011, 04:20:26 PM by Gabe »

Offline hi123

  • Trade Count: (+31)
  • Hero Member
  • *****
  • Posts: 1673
  • Looking for VA playgroup.
    • -
    • East Central Region
Re: How would this be for a Type 1 TEAMS deck?
« Reply #1 on: June 08, 2010, 07:25:10 AM »
0
   Hey Eric, I am sending ya a PM about how we can work out our team 's deck's!!!
Looking for VA Playgroup

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
Re: How would this be for a Type 1 TEAMS deck?
« Reply #2 on: June 08, 2010, 08:50:24 AM »
0
Do you have all these cards?

Offline 3-Liner And Bags Of Chips

  • Tournament Host
  • Trade Count: (+23)
  • *****
  • Posts: 2324
  • I'm officially a tourney host now...yippie!
    • -
    • East Central Region
Re: How would this be for a Type 1 TEAMS deck?
« Reply #3 on: June 08, 2010, 12:07:02 PM »
0
I don't think this would work. CoM would negate, 12FG would negate, and you have no ehancements to back them up even if they did outdo you...
Polar Bears Rule Teh World
Sponsered by CountFount
http://sites.google.com/site/marylandredemption

Offline fyero

  • Trade Count: (+11)
  • Full Member
  • ***
  • Posts: 491
  • Who can pluck us from our Father's hand?
Re: How would this be for a Type 1 TEAMS deck?
« Reply #4 on: June 08, 2010, 12:17:02 PM »
0
I think you should add in an AoCP concept just like 5 cards but it could giv you the extra soul you need...
Life is a day that doesn't last for long.

Offline 3-Liner And Bags Of Chips

  • Tournament Host
  • Trade Count: (+23)
  • *****
  • Posts: 2324
  • I'm officially a tourney host now...yippie!
    • -
    • East Central Region
Re: How would this be for a Type 1 TEAMS deck?
« Reply #5 on: June 08, 2010, 12:40:36 PM »
0
I think you should add in an AoCP concept just like 5 cards but it could giv you the extra soul you need...

Purple doesn't go well in FBTNB. Trust me I tried it just for AOCP. I counted only 3 banding cards in there and they can't end with a BTN character
Polar Bears Rule Teh World
Sponsered by CountFount
http://sites.google.com/site/marylandredemption

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
Re: How would this be for a Type 1 TEAMS deck?
« Reply #6 on: June 08, 2010, 12:48:12 PM »
0
I don't think this would work. CoM would negate, 12FG would negate, and you have no ehancements to back them up even if they did outdo you...
In teams you have two of every good dominant, and end up having to discard so many extras, so I'm not worried about COM (we also have a ton of artifact removal - 7 artifact discards or shuffles if I counted right).  12 FG is a Dominant and Holy Grail magnet, IF our opponents are even using him.  The concept is to band to each other's heroes on rescues, and band our ECs with their own (like 12 FG by the way), after negating their WOP with Destructive Sin and IOJ.

Offline 3-Liner And Bags Of Chips

  • Tournament Host
  • Trade Count: (+23)
  • *****
  • Posts: 2324
  • I'm officially a tourney host now...yippie!
    • -
    • East Central Region
Re: How would this be for a Type 1 TEAMS deck?
« Reply #7 on: June 08, 2010, 12:50:04 PM »
0
If you HG him he'd tear apart your defense too.
Polar Bears Rule Teh World
Sponsered by CountFount
http://sites.google.com/site/marylandredemption

Offline fyero

  • Trade Count: (+11)
  • Full Member
  • ***
  • Posts: 491
  • Who can pluck us from our Father's hand?
Re: How would this be for a Type 1 TEAMS deck?
« Reply #8 on: June 08, 2010, 01:09:24 PM »
0
I think you should add in an AoCP concept just like 5 cards but it could giv you the extra soul you need...

Purple doesn't go well in FBTNB. Trust me I tried it just for AOCP. I counted only 3 banding cards in there and they can't end with a BTN character


I'm not talking about banding purple i'm just saying like hav

ET
Widow
AoCP
Reach
Great Faith

My dad uses this in his FbTN deck and it works pretty well
Life is a day that doesn't last for long.

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
Re: How would this be for a Type 1 TEAMS deck?
« Reply #9 on: June 08, 2010, 01:54:18 PM »
0
If you HG him he'd tear apart your defense too.
I fail to see how a 6/12 EC, which again you are assuming the opponents even have, being converted into the brigade of our choice would "tear apart" our defense without enhancements to boost his power up.  We have multiple ECs with defense higher than 6, plus Gomer's CBN additional numbers.  We also have Unholy Writ, but I think at this point we're just getting extreme with the perceived threat of one single card.  I assume you always use a black defense, which is why you value him so highly?

And like I said, I want to try something different :)  Thanks for the tips though.

Offline fyero

  • Trade Count: (+11)
  • Full Member
  • ***
  • Posts: 491
  • Who can pluck us from our Father's hand?
Re: How would this be for a Type 1 TEAMS deck?
« Reply #10 on: June 08, 2010, 02:23:50 PM »
0
If you HG him he'd tear apart your defense too.

plus he won't tear apart their defense because he only works for GOOD banding abilities
Life is a day that doesn't last for long.

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
Re: How would this be for a Type 1 TEAMS deck?
« Reply #11 on: June 08, 2010, 02:32:55 PM »
0
If you HG him he'd tear apart your defense too.

plus he won't tear apart their defense because he only works for GOOD banding abilities
Actually he is a CBN "Negate ALL banding", but still I don't see the huge threat.

Offline fyero

  • Trade Count: (+11)
  • Full Member
  • ***
  • Posts: 491
  • Who can pluck us from our Father's hand?
Re: How would this be for a Type 1 TEAMS deck?
« Reply #12 on: June 08, 2010, 02:36:38 PM »
0
oh...oh well yeah i still dont see how that guy would tear the defense simply because his offense is 6
Life is a day that doesn't last for long.

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
Re: How would this be for a Type 1 TEAMS deck?
« Reply #13 on: June 08, 2010, 02:41:14 PM »
0
oh...oh well yeah i still dont see how that guy would tear the defense simply because his offense is 6
My point exactly :)  Thanks.

Offline 3-Liner And Bags Of Chips

  • Tournament Host
  • Trade Count: (+23)
  • *****
  • Posts: 2324
  • I'm officially a tourney host now...yippie!
    • -
    • East Central Region
Re: How would this be for a Type 1 TEAMS deck?
« Reply #14 on: June 08, 2010, 09:21:07 PM »
0
all of your characters are banding except for uzzah 7 sons of sceva and kot and sapphira. None of those could kill him if they wanted to do so...and you only have 4 ehnancements to go with them...
Polar Bears Rule Teh World
Sponsered by CountFount
http://sites.google.com/site/marylandredemption

Offline Isildur

  • Trade Count: (+3)
  • Hero Member
  • *****
  • Posts: 4775
  • Mr. Deacon
    • -
    • Southwest Region
Re: How would this be for a Type 1 TEAMS deck?
« Reply #15 on: June 08, 2010, 09:24:19 PM »
0
This is a standard WA Class banding deck and with a pair of these you shouldnt do too bad. I mean its nothing fancy but the deck will work fine.
3 Prophets Packs ftw

Offline fyero

  • Trade Count: (+11)
  • Full Member
  • ***
  • Posts: 491
  • Who can pluck us from our Father's hand?
Re: How would this be for a Type 1 TEAMS deck?
« Reply #16 on: June 08, 2010, 09:39:35 PM »
0
all of your characters are banding except for uzzah 7 sons of sceva and kot and sapphira. None of those could kill him if they wanted to do so...and you only have 4 ehnancements to go with them...
yeah but annanias is CBN and gomer is CBN and fallen angel is CBP
Life is a day that doesn't last for long.

Offline Mr.Hiatus

  • Global Moderator
  • Trade Count: (0)
  • *****
  • Posts: 1756
    • -
    • Southeast Region
Re: How would this be for a Type 1 TEAMS deck?
« Reply #17 on: June 09, 2010, 01:25:06 AM »
0
What happens when you AotL 12 FG, and they Outpost him out... over and over again?

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
Re: How would this be for a Type 1 TEAMS deck?
« Reply #18 on: June 09, 2010, 09:13:01 AM »
0
Again with the 12 FG!  Do all redemption players really create team decks to deal with this one card?  So if FBTN no longer a strategy because of ONE CARD that just MIGHT be in someone's deck?  I already mentioned Holy Grail, + Grapes, + AOL.  We only need to rescue 3 lost souls before we can SOG and NJ the other two.

Furthermore, are we sure that you can Outpost "THE TWELVE FINGERED GIANT".  I thought that if a character began with "THE" and was singular, that he is deemed non-generic?

Offline fyero

  • Trade Count: (+11)
  • Full Member
  • ***
  • Posts: 491
  • Who can pluck us from our Father's hand?
Re: How would this be for a Type 1 TEAMS deck?
« Reply #19 on: June 09, 2010, 09:22:00 AM »
0
No he is not generic but you can outpost armorbearer and then go for 12FG
Life is a day that doesn't last for long.

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: How would this be for a Type 1 TEAMS deck?
« Reply #20 on: June 09, 2010, 09:23:30 AM »
0
Again with the 12 FG!  Do all redemption players really create team decks to deal with this one card?  So if FBTN no longer a strategy because of ONE CARD that just MIGHT be in someone's deck?  I already mentioned Holy Grail, + Grapes, + AOL.  We only need to rescue 3 lost souls before we can SOG and NJ the other two.
12FG should be in everybody's deck, considering it completely shuts down these FBTNB decks. my FBTN has some back up that'd deal with it, but it still gives me problems.

of course, I also think that Possessing Demon should be in everybody's deck...

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
Re: How would this be for a Type 1 TEAMS deck?
« Reply #21 on: June 09, 2010, 09:37:21 AM »
0
Again with the 12 FG!  Do all redemption players really create team decks to deal with this one card?  So if FBTN no longer a strategy because of ONE CARD that just MIGHT be in someone's deck?  I already mentioned Holy Grail, + Grapes, + AOL.  We only need to rescue 3 lost souls before we can SOG and NJ the other two.
12FG should be in everybody's deck, considering it completely shuts down these FBTNB decks. my FBTN has some back up that'd deal with it, but it still gives me problems.

of course, I also think that Possessing Demon should be in everybody's deck...

But according to what was said above, you're really talking about at least THREE cards that should be in everybody's deck, right?  12FG, Armorbearer and Outpost (if you want to keep recurring him)?  It just seems to me, on a side note, that the list of cards that "should be in everybody's deck" is growing, which is not a good thing.  We already use the same 7 lost souls and the same 8-10 dominants.  Then anywhere from 5-10 other cards that are standalone staples for almost every deck.  That's near half a deck now that is the same from tournament deck to tournament deck :(  Sad.

Offline 3-Liner And Bags Of Chips

  • Tournament Host
  • Trade Count: (+23)
  • *****
  • Posts: 2324
  • I'm officially a tourney host now...yippie!
    • -
    • East Central Region
Re: How would this be for a Type 1 TEAMS deck?
« Reply #22 on: June 09, 2010, 09:46:41 AM »
0
I feel your pain. Which standalones do you think are staples?
Polar Bears Rule Teh World
Sponsered by CountFount
http://sites.google.com/site/marylandredemption

Offline stefferweffer

  • Trade Count: (+17)
  • Hero Member
  • *****
  • Posts: 1775
Re: How would this be for a Type 1 TEAMS deck?
« Reply #23 on: June 09, 2010, 10:24:31 AM »
0
Good question.  In ALMOST every tournament deck I make now, I have the following (in addition to the dominants):  Holy Grail, Captured Ark, Hopper LS, The Amalekite Slave, Confusion of Mind, Unholy Writ, Unknown Nation, Uzzah, Torment, Brass Serpent Promo, Wall of Protection and sometimes Holy of Holies and Women as Snares (if Shuffler LS is in play).  There may be others also that I'm not thinking of.  These assume I am using a deck that has any defense to speak of at all.

Warrior_Monk

  • Guest
  • Trade Count: (0)
Re: How would this be for a Type 1 TEAMS deck?
« Reply #24 on: June 09, 2010, 02:14:25 PM »
0
Again with the 12 FG!  Do all redemption players really create team decks to deal with this one card?  So if FBTN no longer a strategy because of ONE CARD that just MIGHT be in someone's deck?  I already mentioned Holy Grail, + Grapes, + AOL.  We only need to rescue 3 lost souls before we can SOG and NJ the other two.
12FG should be in everybody's deck, considering it completely shuts down these FBTNB decks. my FBTN has some back up that'd deal with it, but it still gives me problems.

of course, I also think that Possessing Demon should be in everybody's deck...

But according to what was said above, you're really talking about at least THREE cards that should be in everybody's deck, right?  12FG, Armorbearer and Outpost (if you want to keep recurring him)?
nope. just two. 12FG and Possessing Demon. Armorbearer is green... ;)
but if you can get them to waste their AotL, 12FG is a game winner. oh, and btw, I don't use it in any of my decks right now.

Good question.  In ALMOST every tournament deck I make now, I have the following (in addition to the dominants):  Holy Grail, Captured Ark, Hopper LS, The Amalekite Slave, Confusion of Mind, Unholy Writ, Unknown Nation, Uzzah, Torment, Brass Serpent Promo, Wall of Protection and sometimes Holy of Holies and Women as Snares (if Shuffler LS is in play).  There may be others also that I'm not thinking of.  These assume I am using a deck that has any defense to speak of at all.
that's interesting. you must like speed. Unholy Writ I can see in any deck, the rest is extremely dependent on the deck.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal