Author Topic: three woes vs image of beast  (Read 133 times)

Offline sepjazzwarrior

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three woes vs image of beast
« on: December 20, 2018, 11:01:23 AM »
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i have up image of the beast (negate a neutral or good card, cannot be interrupted).  on their turn, my opponent play three woes (negate a neutral or good/evil card, cannot be negated) and selects to negate my image of the beast, to prevent it if I decide to keep it up on my next turn.  does this work?  in this same vein, when it comes back to their turn and they need to reselct a target for 3 woes, does it "blink" giving image of the beast a chance to reactivate cannot be interrupted?

Offline RedemptionAggie

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Re: three woes vs image of beast
« Reply #1 on: December 20, 2018, 11:37:42 AM »
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Woes will prevent Image of the Beast if you try to reactivate it next turn.

I think you have one opportunity to declare a target for Image, when it is activated. Since it was prevented at that point, Woes' blink probably allows it to reactivate but it has no target.

Offline Josh

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Re: three woes vs image of beast
« Reply #2 on: December 20, 2018, 03:23:41 PM »
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I think you have one opportunity to declare a target for Image, when it is activated. Since it was prevented at that point, Woes' blink probably allows it to reactivate but it has no target.

Is the Prevent portion of a Negate dependent on the Negate portion?  Or are they simply two abilities that make up one larger ability? 

Seems to me the Prevent portion should still work, although at that point it would only stop the ability from reactivating - it wouldn't do anything to an already active ability.

Otherwise, how would "Negate all" abilities in battle prevent enhancements that are played later in battle?  Those enhancements definitely couldn't be targeted in hand for Negate when the "Negate all" was activated, yet it's always been played that they are Prevented in the future.
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Offline Bobbert

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Re: three woes vs image of beast
« Reply #3 on: December 20, 2018, 03:25:22 PM »
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I seem to recall that negate was defined as "an instant interrupt and an ongoing prevent", though I can't check the REG at the moment to double check if that's official. By that definition, the prevent still works.
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Offline RedemptionAggie

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Re: three woes vs image of beast
« Reply #4 on: December 20, 2018, 04:16:27 PM »
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"Automatically targeted" abilities (usually targeting all of something) can update their targets - after an interrupt for instant abilities, as new targets are added for ongoing abilities.

"Manually targeted" abilities (such as Image) don't update their targets.

Because Image is manually targeted, you have to declare a target when it attempts to activate. I think the initial activation being prevented stops you from declaring a target, but it doesn't come up that often.