Author Topic: Pre-game Semantics  (Read 235 times)

Offline Gabe

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Pre-game Semantics
« on: May 07, 2019, 08:17:12 PM »
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Cursed Egyptians is drawn in the open 8 cards. His * ability is used to activate Given Over to Egypt. GotE discards a Lost Soul. Is GotE discarded?

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Offline Watchman

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Re: Pre-game Semantics
« Reply #1 on: May 07, 2019, 08:20:57 PM »
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No bc the opening 8 is not a phase.
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Online Kevinthedude

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Re: Pre-game Semantics
« Reply #2 on: May 07, 2019, 11:00:22 PM »
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No bc the opening 8 is not a phase.

If it's not currently then it needs to be. Game actions and abilities shouldn't be able to happen outside of a phase.

Offline Ironisaac

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Re: Pre-game Semantics
« Reply #3 on: May 07, 2019, 11:53:04 PM »
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No bc the opening 8 is not a phase.

If it's not currently then it needs to be. Game actions and abilities shouldn't be able to happen outside of a phase.
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Online Kevinthedude

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Re: Pre-game Semantics
« Reply #4 on: May 09, 2019, 01:59:20 PM »
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After thinking more about this, wouldn't pregame HAVE to be a phase for abilities to work? Just like the wording on GOTE, abilities also default to ending at the end of the current phase. If GOTE doesn't get discarded because there is no phase, then abilities that activate pregame should also persist until the end of the first actual draw phase.

Offline Gabe

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Re: Pre-game Semantics
« Reply #5 on: May 09, 2019, 02:44:06 PM »
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Whether or not we’ve labeled it a “turn” we certainly “take turns” activating * abilities and Lost Souls. In teams we call the pre-game “phase” intro-prep. It seems like we’re due to add a little more structure to the things that happen at the games opening.
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