New Redemption Grab Bag now includes an assortment of 500 cards from five (5) different expansion sets. Available at Cactus website.
Hidden Treasures gets negated, the enhancement sticks in battle because play abilities are CBI but the ability on the enhancement gets cascaded, kicking Paul out of battle. Paul's protection and draw 2 don't get cascaded because he is CBN.
Quote from: Kevinthedude on April 25, 2018, 01:42:51 PMHidden Treasures gets negated, the enhancement sticks in battle because play abilities are CBI but the ability on the enhancement gets cascaded, kicking Paul out of battle. Paul's protection and draw 2 don't get cascaded because he is CBN.Hmm, I'm not sure I agree on that one.With the play ability being CBI, I'm not seeing how the enhancement that got played could be cascaded. To clarify, I'm not saying the banding enhancement becomes CBI, only that I don't think it can be cascaded by something trying to negate Hidden Treasures.
Quote from: Kevinthedude on April 25, 2018, 01:42:51 PMHidden Treasures gets negated, the enhancement sticks in battle because play abilities are CBI but the ability on the enhancement gets cascaded, kicking Paul out of battle. Paul's protection and draw 2 don't get cascaded because he is CBN.Why would the enhancement ability be negated? what is causing the cascade? the play wasn't negated.
Hmm, I'm not sure I agree on that one.With the play ability being CBI, I'm not seeing how the enhancement that got played could be cascaded. To clarify, I'm not saying the banding enhancement becomes CBI, only that I don't think it can be cascaded by something trying to negate Hidden Treasures.
I'm pretty sure there has yet to be a definitive ruling on determining whether or not abilities that aren't cbi/cbn go through a play ability while everyone knows a play ability is cbi.My understanding of the argument is that a play ability doesn't make the played cards abilities cbi so they can still be undone.. I'm still not sure tbh
Cascade doesn't hop over something that is CBI or CBN.
I have never heard of it being ruled that way in the 10+ years that I have played. Cascade has always stopped at CBI or CBN
Quote from: Cnakeeyes on April 25, 2018, 03:27:36 PMI have never heard of it being ruled that way in the 10+ years that I have played. Cascade has always stopped at CBI or CBNSo far I have played cascade negate like this too , any abilities that are CBI or CBN are not undone.
Contemplate some situations with dull soul..Ec and enh are grabbed with dull.. ec blocks, enh is played by play ability.. dull is negated..The ec is sent back to deck along with the enh played. The play ability is cbi, not the enh, ec, or blocking with the ec.. And you are saying the enh would not be negated even though it goes back along with the ec who played it?
So is it discarded? Did it complete? Does a play ability grant cbi by cascade?
Quote from: kariusvega on April 25, 2018, 03:51:34 PMSo is it discarded? Did it complete? Does a play ability grant cbi by cascade?No, the only thing the play ability does to the card played is force it to stay on the table. The ability on the played card can still be cascaded or directly negated as usual.
That's what I think too. Seems everyone else is saying the play ability grants cbi by cascade
I recall it has been ruled that it does, actually. If you had character A (Not CBN) band to character B (CBN), who banded to character C (Not CBN) and character A was negated, character C's ability would get cascaded even though character B is CBN.
Quote from: Kevinthedude on April 25, 2018, 03:23:52 PMI recall it has been ruled that it does, actually. If you had character A (Not CBN) band to character B (CBN), who banded to character C (Not CBN) and character A was negated, character C's ability would get cascaded even though character B is CBN.Oh, and this is incorrect. If B was CBN, B is kicked out (because A isn't CBN), but C stays in battle and is not cascade negated.
That's what I used to think as well but I'm almost certain I've had it ruled otherwise. It would be nice to have a definitive ruling though.
Quote from: Kevinthedude on April 25, 2018, 04:16:52 PMThat's what I used to think as well but I'm almost certain I've had it ruled otherwise. It would be nice to have a definitive ruling though.Let's use an example with new FoM cards Phinehas bands to Caleb who bands to Benaiah. They are blocked by 12FG. Caleb is kicked out because Phinehas isn't CBN. However, everything Caleb did, including underdecking a Giant, taking/playing a City, and banding to Benaiah sticks, because Caleb is CBI. And since Benaiah is still in battle and nothing is trying to negate him, he's not negated.I guess if you'd apply the same logic that negating draw abilities do, you would negate Benaiah. Which is silly. And is also why Benaiah sticks and his ability is ruled to be active.Thank you for providing a fantastic example that runs counter to the "negate draw" ruling!
The counter argument is that if Phinehas' ability had never activated, Benaiah would never have made it to battle and thus even though he doesn't get kicked because Caleb is CBN, do as much as you can combined with the catch all that is cascade negate would result in Benaiah being negated.
See, it's this verbiage that really gets under my skin - defining Negate as "it never happened". Well, that's really not accurate. It really means "It never happened, unless it's CBI or CBN".
I've got to ask... Seriously... If a rule didn't exist already that said "Negate cards drawn by draw abilities when you negate the draw ability", or "Negate any heroes banded into battle when you negate band abilities", would anyone honestly be arguing that they should be negated? Which is an additional ability that isn't found in "Negate draw abilities" or "Negate band abilities"? And makes things more complicated and less intuitive?
If any effects were carried out because of an ability that is negated, all of the negateable effects that can be traced back to the negated ability are cascade negated.
Quote from: jmhartz on April 25, 2018, 05:11:52 PMI've got to ask... Seriously... If a rule didn't exist already that said "Negate cards drawn by draw abilities when you negate the draw ability", or "Negate any heroes banded into battle when you negate band abilities", would anyone honestly be arguing that they should be negated? Which is an additional ability that isn't found in "Negate draw abilities" or "Negate band abilities"? And makes things more complicated and less intuitive?Yes because thisQuoteIf any effects were carried out because of an ability that is negated, all of the negateable effects that can be traced back to the negated ability are cascade negated.is incredibly generic and can be extrapolated very far. The old wording on it was even worse.
Quote from: Kevinthedude on April 25, 2018, 05:17:45 PMQuote from: jmhartz on April 25, 2018, 05:11:52 PMI've got to ask... Seriously... If a rule didn't exist already that said "Negate cards drawn by draw abilities when you negate the draw ability", or "Negate any heroes banded into battle when you negate band abilities", would anyone honestly be arguing that they should be negated? Which is an additional ability that isn't found in "Negate draw abilities" or "Negate band abilities"? And makes things more complicated and less intuitive?Yes because thisQuoteIf any effects were carried out because of an ability that is negated, all of the negateable effects that can be traced back to the negated ability are cascade negated.is incredibly generic and can be extrapolated very far. The old wording on it was even worse.Ok, let's use that rule instead.If THAT rule didn't exist, would you honestly be arguing that Benaiah should be negated completely (yet remain in battle) when 12FG blocks Phinehas/Caleb/Benaiah? Like, is that the logical conclusion you would arrive at?