Cactus Game Design Message Boards

Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: sepjazzwarrior on May 15, 2019, 09:22:14 PM

Title: Magic charms on a coverted magician
Post by: sepjazzwarrior on May 15, 2019, 09:22:14 PM
Magic charms only says place on magician, discard from your magician, ect.  Could you use it from one that was converted?  I know converted ec cant target heroes, but what about arts activated on them?
Title: Re: Magic charms on a coverted magician
Post by: Red Dragon Thorn on May 15, 2019, 09:39:28 PM
Magician is an identifier that doesn't convert when the character does. Because Charms has to be discarded from a Magician it isn't able to be used if a regardless of protection convert occurs
Title: Re: Magic charms on a coverted magician
Post by: ArmedKevin117 on May 15, 2019, 09:42:20 PM
Magician is an identifier that doesn't convert when the character does. Because Charms has to be discarded from a Magician it isn't able to be used if a regardless of protection convert occurs

Related, what happens to the card itself?  This is the closest I could find in the REG, but it doesn't address Converts specifically.
Quote from: REG/Place
When a character is captured or rescued, all cards placed on that character are discarded
Title: Re: Magic charms on a coverted magician
Post by: RedemptionAggie on May 15, 2019, 09:47:42 PM
Related, what happens to the card itself?  This is the closest I could find in the REG, but it doesn't address Converts specifically.
Quote from: REG/Place
When a character is captured or rescued, all cards placed on that character are discarded

Activate only puts a card in a location, it doesn't keep it there. So Charms would remain until your next prep phase. Place and Hold should be the same way.
Title: Re: Magic charms on a coverted magician
Post by: sepjazzwarrior on May 15, 2019, 09:57:30 PM
So some identifiers dont convert? Is there a list of these somewhere?
Title: Re: Magic charms on a coverted magician
Post by: RedemptionAggie on May 15, 2019, 10:06:20 PM
It's in the convert entry in the REG. Some of them are mentioned in their respective entries in ORDIR as well, but I'm not sure they've all been updated.

Quote from: REG>Convert
Converted characters retain their identifier(s) unless the identifier is alignment specific. Heretic, magician and prophet on Evil Characters do not convert when they become a Hero. Missionary and martyr on Heroes do not convert when they become an Evil Character. Angel on Heroes becomes demon when they convert to an Evil Character.
Title: Re: Magic charms on a coverted magician
Post by: Watchman on May 16, 2019, 08:00:28 AM
Related, what happens to the card itself?  This is the closest I could find in the REG, but it doesn't address Converts specifically.
Quote from: REG/Place
When a character is captured or rescued, all cards placed on that character are discarded

Activate only puts a card in a location, it doesn't keep it there. So Charms would remain until your next prep phase. Place and Hold should be the same way.

And where does Charms go? I’m assuming back to the art pile.
SimplePortal 2.3.3 © 2008-2010, SimplePortal