Author Topic: Ends from hand  (Read 4944 times)

Offline Bobbert

  • Trade Count: (+8)
  • Hero Member
  • *****
  • Posts: 1773
  • The player formerly known as Thomas Hunter
    • -
    • North Central Region
Ends from hand
« on: March 28, 2018, 07:01:34 PM »
0
If I have Ends of the Earth into my hand during battle, can I add it to battle, or does it have to be in territory before I go for my rescue?
ANB is good. Change my mind.

Online Red Wing

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 2378
  • Set rotation shill
    • -
    • North Central Region
Re: Ends from hand
« Reply #1 on: March 28, 2018, 07:10:10 PM »
+1
Sites cannot be put in battle from hand.
Kansas City Discord: discord.gg/2ypYg6m

Offline Bobbert

  • Trade Count: (+8)
  • Hero Member
  • *****
  • Posts: 1773
  • The player formerly known as Thomas Hunter
    • -
    • North Central Region
Re: Ends from hand
« Reply #2 on: March 28, 2018, 07:17:19 PM »
-1
Thanks. That's what I thought but he didn't believe me.
ANB is good. Change my mind.

Offline Jeremystair

  • Trade Count: (+19)
  • Sr. Member
  • ****
  • Posts: 944
    • LFG
    • Southeast Region
Re: Ends from hand
« Reply #3 on: March 28, 2018, 07:18:42 PM »
0
Sites cannot be put in battle from hand.

Why is the ruling like this? If you can add a site from territory into battle at any time, what's the reasoning behind not letting you add it from hand?

Offline Gabe

  • Global Moderator
  • Trade Count: (+68)
  • *****
  • Posts: 10674
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Ends from hand
« Reply #4 on: March 28, 2018, 07:41:40 PM »
0
Sites cannot be put in battle from hand.

Why is the ruling like this? If you can add a site from territory into battle at any time, what's the reasoning behind not letting you add it from hand?

That rule predates my discovery of this game.
Have you visited the Land of Redemption today?

Offline Jeremystair

  • Trade Count: (+19)
  • Sr. Member
  • ****
  • Posts: 944
    • LFG
    • Southeast Region
Re: Ends from hand
« Reply #5 on: March 28, 2018, 08:14:11 PM »
0
Can we petition to change it? 😁

Offline Watchman

  • Tournament Host
  • Trade Count: (+47)
  • *****
  • Posts: 2487
    • -
    • Southeast Region
Re: Ends from hand
« Reply #6 on: March 28, 2018, 08:21:38 PM »
0
Sites cannot be put in battle from hand.

Why is the ruling like this? If you can add a site from territory into battle at any time, what's the reasoning behind not letting you add it from hand?

 +1
Overcome satan by the blood of the Lamb, your testimony, and don't love your life to the death!

Offline Kevinthedude

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 1856
  • Yo
    • -
    • North Central Region
Re: Ends from hand
« Reply #7 on: March 28, 2018, 08:47:33 PM »
+4
While we’re at it let’s increase the power of another card type and start a petition to be able to be able to activate artifacts in our discard phase. We can also do one to allow souls to be removed from sites.

Some rules exist because that’s just how the game was made and cards are designed around those rules. They shouldn’t be arbitrarily changed if they don’t cause actual problems with the game.


kariusvega

  • Guest
  • Trade Count: (0)
Re: Ends from hand
« Reply #8 on: March 28, 2018, 08:59:37 PM »
0
While we’re at it let’s increase the power of another card type and start a petition to be able to be able to activate artifacts in our discard phase. We can also do one to allow souls to be removed from sites.

Some rules exist because that’s just how the game was made and cards are designed around those rules. They shouldn’t be arbitrarily changed if they don’t cause actual problems with the game.

I totally agree with this. One of the rules I petitioned to change was heal when I noticed it was working very differently than the older rule books described. I suggested it be made to work more similarly to the way they described in older rule books for the sake of consistency. Very thankful for the current heal ruling as it is more in line with the in circulation rule books..This is a case of a reasonable rule adjustment when it deviated from rulings where people who are not on the boards would find.

That said, considering the way rules have been for a long time is very good for maintaining consistent rulings and confident judges.

Offline Jeremystair

  • Trade Count: (+19)
  • Sr. Member
  • ****
  • Posts: 944
    • LFG
    • Southeast Region
Re: Ends from hand
« Reply #9 on: March 28, 2018, 09:31:18 PM »
+2
Kind of like back when curses retain their brigade when activated as artifact and now all of a sudden they don't.

Offline Watchman

  • Tournament Host
  • Trade Count: (+47)
  • *****
  • Posts: 2487
    • -
    • Southeast Region
Re: Ends from hand
« Reply #10 on: March 28, 2018, 09:50:18 PM »
0
While we’re at it let’s increase the power of another card type and start a petition to be able to be able to activate artifacts in our discard phase. We can also do one to allow souls to be removed from sites.

Some rules exist because that’s just how the game was made and cards are designed around those rules. They shouldn’t be arbitrarily changed if they don’t cause actual problems with the game.

 +1 At the very least deactivate an art in discard phase.
Overcome satan by the blood of the Lamb, your testimony, and don't love your life to the death!

Offline Kevinthedude

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 1856
  • Yo
    • -
    • North Central Region
Re: Ends from hand
« Reply #11 on: March 28, 2018, 10:15:58 PM »
0
While we’re at it let’s increase the power of another card type and start a petition to be able to be able to activate artifacts in our discard phase. We can also do one to allow souls to be removed from sites.

Some rules exist because that’s just how the game was made and cards are designed around those rules. They shouldn’t be arbitrarily changed if they don’t cause actual problems with the game.

 +1 At the very least deactivate an art in discard phase.

Lots of artifacts would be significantly buffed by that change, possibly into over powered territory. The current system of only one activation/deactivation per turn is pretty core to Redemption.

Offline Gabe

  • Global Moderator
  • Trade Count: (+68)
  • *****
  • Posts: 10674
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Ends from hand
« Reply #12 on: March 28, 2018, 10:20:51 PM »
+1
Kind of like back when curses retain their brigade when activated as artifact and now all of a sudden they don't.

Bad example. Think about how every other dual card type works. Then think about how Curses and Covenants were treated. You’ll see one blatant inconsistency that necessitated a change.
Have you visited the Land of Redemption today?

Offline Jeremystair

  • Trade Count: (+19)
  • Sr. Member
  • ****
  • Posts: 944
    • LFG
    • Southeast Region
Re: Ends from hand
« Reply #13 on: March 28, 2018, 10:27:47 PM »
0
I didn't say it I didn't like the change in fact it probably should have been this way all along. I was referring to



That said, considering the way rules have been for a long time is very good for maintaining consistent rulings and confident judges.
« Last Edit: March 28, 2018, 10:30:40 PM by Jeremystair »

Offline TheJaylor

  • Trade Count: (+18)
  • Hero Member
  • *****
  • Posts: 3115
  • Fortress Alstad
    • -
    • North Central Region
    • Redemption with Jayden
Re: Ends from hand
« Reply #14 on: March 28, 2018, 10:40:30 PM »
0
I didn't say it I didn't like the change in fact it probably should have been this way all along. I was referring to



That said, considering the way rules have been for a long time is very good for maintaining consistent rulings and confident judges.

But that's the point. The change was made to be more consistent with how similar card types work. The only precedent for sites being able to be added to battle from hand is the rule that they can't be.

Offline Gabe

  • Global Moderator
  • Trade Count: (+68)
  • *****
  • Posts: 10674
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Ends from hand
« Reply #15 on: March 28, 2018, 10:42:18 PM »
0
On the whole JD is correct though. There will always be exceptions as the game grows.

Since I started playing I’ve wished that I could add sites to battle from hand. Still do. While that change fits my play style I don’t know that it’s what is best for the game.
Have you visited the Land of Redemption today?

Offline Watchman

  • Tournament Host
  • Trade Count: (+47)
  • *****
  • Posts: 2487
    • -
    • Southeast Region
Re: Ends from hand
« Reply #16 on: March 28, 2018, 10:50:24 PM »
0
On the whole JD is correct though. There will always be exceptions as the game grows.

Since I started playing I’ve wished that I could add sites to battle from hand. Still do. While that change fits my play style I don’t know that it’s what is best for the game.

But the basic point is why is it such a problem to add it from hand? All this rule does is create unnecessary confusion and questions on the forum, which is what started this thread. This is not the first time I’ve seen this question asked. I didn’t know the answer until a few months ago because it’s an ambiguous rule. Many others who I spoke with also didn’t know it was a rule either. And the question will continue to be asked, and players will still be surprised to learn they can’t add it from hand.

So what is the reasoning as to why it cannot be added to battle from hand?
Overcome satan by the blood of the Lamb, your testimony, and don't love your life to the death!

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Ends from hand
« Reply #17 on: March 28, 2018, 10:51:38 PM »
+3
In a game with mechanics that are relatively cost-free, having to put a Site down in territory first in order to add it to battle is a very small cost.  8)
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline Jeremystair

  • Trade Count: (+19)
  • Sr. Member
  • ****
  • Posts: 944
    • LFG
    • Southeast Region
Re: Ends from hand
« Reply #18 on: March 28, 2018, 10:57:59 PM »
0
Yes but I guess we need to look back to when sites were first introduced what made them go to territory before being added to battle? And if I remember correctly no site had special abilities so there was no need to place it into the field of battle except for gaining access. You also didn't make a rescue attempt if there was no lost soul. Anyways things change all the time. It was kind of a joke with the petition and all.

Offline Watchman

  • Tournament Host
  • Trade Count: (+47)
  • *****
  • Posts: 2487
    • -
    • Southeast Region
Re: Ends from hand
« Reply #19 on: March 28, 2018, 10:58:36 PM »
-1
So that’s the reason, because it’s a small cost? I’m sorry but given the card type that seems trivial to me.
Overcome satan by the blood of the Lamb, your testimony, and don't love your life to the death!

Offline Kevinthedude

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 1856
  • Yo
    • -
    • North Central Region
Re: Ends from hand
« Reply #20 on: March 28, 2018, 11:03:55 PM »
+1
So that’s the reason, because it’s a small cost? I’m sorry but given the card type that seems trivial to me.

I have briefly considered cutting Ends from some of my faster decks because its a dead card if I draw it mid battle where if I had another battle winner in that slot I would have more gas to use. If I instead could just put it straight down and get a GE from it that consideration wouldn't exist. Removing the cost of being a dead draw in certain situations would remove pretty much the only weakness this card has.

Offline ChristianSoldier

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1613
    • -
    • North Central Region
Re: Ends from hand
« Reply #21 on: March 28, 2018, 11:07:41 PM »
+2
If you could add a site from hand to battle it turns Samaria + Gates of Samaria into a potential battle winner without needing initiative.
If you are reading this signature, thank a physicist.

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Ends from hand
« Reply #22 on: March 28, 2018, 11:13:02 PM »
+1
So that’s the reason, because it’s a small cost? I’m sorry but given the card type that seems trivial to me.

Didn't say that--I wasn't on the design team when Sites were introduced. I was merely pointing out that for how often I've heard people complain about Redemption being "cost-free" compared to other games, this is actually one situation where there is a cost albeit a very minor one.

Sites and cards that interact with Sites have been designed with that rule in mind, and I have yet to see a reason to change that.
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline emonier

  • Trade Count: (+7)
  • Full Member
  • ***
  • Posts: 395
    • -
    • Southeast Region
Re: Ends from hand
« Reply #23 on: March 29, 2018, 07:54:29 AM »
0
+1 At the very least deactivate an art in discard phase.

I thought you could deactivate an artifact in discard?

Offline Watchman

  • Tournament Host
  • Trade Count: (+47)
  • *****
  • Posts: 2487
    • -
    • Southeast Region
Re: Ends from hand
« Reply #24 on: March 29, 2018, 08:35:58 AM »
-1
If you could add a site from hand to battle it turns Samaria + Gates of Samaria into a potential battle winner without needing initiative.

Sites are added to battle for the hero’s site access. ECs don’t use them in battle so Gates’ ability being used in battle is irrelevant.
Overcome satan by the blood of the Lamb, your testimony, and don't love your life to the death!

Offline Xonathan

  • Tournament Host
  • Trade Count: (+30)
  • *****
  • Posts: 1363
    • LFG
    • East Central Region
Re: Ends from hand
« Reply #25 on: March 29, 2018, 08:48:34 AM »
+3
If you could add a site from hand to battle it turns Samaria + Gates of Samaria into a potential battle winner without needing initiative.

Sites are added to battle for the hero’s site access. ECs don’t use them in battle so Gates’ ability being used in battle is irrelevant.

Well you add samaria to battle for site  access and also get to trigger gates to decrease “a character” so your opponents blocker. Pretty relevant and awesome combo.

Look to the Lord and his strength; seek his face always.
1 Chronicles 16:11

Offline Watchman

  • Tournament Host
  • Trade Count: (+47)
  • *****
  • Posts: 2487
    • -
    • Southeast Region
Re: Ends from hand
« Reply #26 on: March 29, 2018, 09:01:38 AM »
0
Good point. I forgot about that last part where you can decrease “a” character.
Overcome satan by the blood of the Lamb, your testimony, and don't love your life to the death!

Offline Xonathan

  • Tournament Host
  • Trade Count: (+30)
  • *****
  • Posts: 1363
    • LFG
    • East Central Region
Re: Ends from hand
« Reply #27 on: March 29, 2018, 10:01:46 AM »
+1
Gates is awesome  ;D
Look to the Lord and his strength; seek his face always.
1 Chronicles 16:11

Offline Josh

  • Trade Count: (+46)
  • Hero Member
  • *****
  • Posts: 3187
    • -
    • East Central Region
Re: Ends from hand
« Reply #28 on: March 29, 2018, 02:26:05 PM »
0
Gates is awesome  ;D

The Gates of Samaria defense is awesome, except that:
- Defense is crazy slow
- Gates of Samaria can be negated 9,001 ways these days

Needs an Israelite King that plays an OT evil fort or OT site from deck/Reserve and grants CBN to that card.  Maybe with a "Unity:  Kings of Israel" clause.  Hmm...
If creation sings Your praises so will I
If You gave Your life to love them so will I

Offline TheJaylor

  • Trade Count: (+18)
  • Hero Member
  • *****
  • Posts: 3115
  • Fortress Alstad
    • -
    • North Central Region
    • Redemption with Jayden
Re: Ends from hand
« Reply #29 on: March 29, 2018, 02:29:28 PM »
0
+1 At the very least deactivate an art in discard phase.

I thought you could deactivate an artifact in discard?
Did I miss something? What is all this about artifacts being activated or deactivated in discard pile?
« Last Edit: March 30, 2018, 10:05:34 AM by KoalaKing »

Offline uthminister [BR]

  • Youth Minister
  • Tournament Host
  • Trade Count: (+19)
  • *****
  • Posts: 2582
  • Jesus Loves Gamers!
    • -
    • South Central Region
Re: Ends from hand
« Reply #30 on: March 29, 2018, 03:53:09 PM »
0
Are we playing a game of telephone here?

+1 At the very least deactivate an art in discard phase.

I thought you could deactivate an artifact in discard?
Did I miss something? What is all this about artifacts being activated or deactivated in discard pole?

He was talking about the possibility of making a rule change that would allow you to deactivate an artifact in your discard phase. That rule has not been changed nor is it even being discussed as a potential rule change. Artifacts must be activated/deactivated before the Battle Phase.

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Ends from hand
« Reply #31 on: March 29, 2018, 04:00:18 PM »
0
Quote
Are we playing a game of telephone here?

I mean I heard TLG was having a 50% off sale next week... ::)

#RumorStarting


Disclaimer: just a joke.
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline uthminister [BR]

  • Youth Minister
  • Tournament Host
  • Trade Count: (+19)
  • *****
  • Posts: 2582
  • Jesus Loves Gamers!
    • -
    • South Central Region
Re: Ends from hand
« Reply #32 on: March 29, 2018, 04:21:48 PM »
0
Interesting...  :o

Offline Kevinthedude

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 1856
  • Yo
    • -
    • North Central Region
Re: Ends from hand
« Reply #33 on: March 29, 2018, 05:04:42 PM »
0
Quote
Are we playing a game of telephone here?

I mean I heard TLG was having a 50% off sale next week... ::)

#RumorStarting


Disclaimer: just a joke.

Yeah? Well I heard there would be a ton of spoilers today 8)

Online Red Wing

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 2378
  • Set rotation shill
    • -
    • North Central Region
Re: Ends from hand
« Reply #34 on: March 29, 2018, 05:08:38 PM »
0
Quote
Are we playing a game of telephone here?

I mean I heard TLG was having a 50% off sale next week... ::)

#RumorStarting


Disclaimer: just a joke.

Yeah? Well I heard there would be a ton of spoilers today 8)
https://www.youtube.com/watch?v=y0en5QwyQwA
Kansas City Discord: discord.gg/2ypYg6m

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Ends from hand
« Reply #35 on: March 29, 2018, 05:10:39 PM »
+1
Quote
Are we playing a game of telephone here?

I mean I heard TLG was having a 50% off sale next week... ::)

#RumorStarting


Disclaimer: just a joke.

Yeah? Well I heard there would be a ton of spoilers today 8)

Well when you put it that way...

Spoiler (hover to show)
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline TheJaylor

  • Trade Count: (+18)
  • Hero Member
  • *****
  • Posts: 3115
  • Fortress Alstad
    • -
    • North Central Region
    • Redemption with Jayden
Re: Ends from hand
« Reply #36 on: March 30, 2018, 10:07:19 AM »
0
Are we playing a game of telephone here?

+1 At the very least deactivate an art in discard phase.

I thought you could deactivate an artifact in discard?
Did I miss something? What is all this about artifacts being activated or deactivated in discard pole?

He was talking about the possibility of making a rule change that would allow you to deactivate an artifact in your discard phase. That rule has not been changed nor is it even being discussed as a potential rule change. Artifacts must be activated/deactivated before the Battle Phase.
Ah, I guess I missed the "phase" in Watchman's post. Thanks.

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal