Author Topic: Artifact question  (Read 5375 times)

Offline 3-Liner And Bags Of Chips

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Artifact question
« on: August 31, 2010, 01:09:34 PM »
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I came across this a little bit ago and was meaning to post it. But I was wondering if you have Z-temple out and lampstand in your artifact pile, if you activate that on z-temple if you could activate another on your art pile? I was told that you could only activate one artifact per turn from your pile. But i thought it was activate one ON your artifact pile but others in other places.
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browarod

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Re: Artifact question
« Reply #1 on: August 31, 2010, 03:10:26 PM »
+1
I believe it works like this: you can activate only one artifact on your pile, but you can activate more if you have other places to put them (Magic Charms, Z's Temple, Temple of Dagon, Priestly Breastplate, etc.).

Offline Cpt.Jaeger

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Re: Artifact question
« Reply #2 on: August 31, 2010, 04:06:06 PM »
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I believe it works like this: you can activate only one artifact on your pile, but you can activate more if you have other places to put them (Magic Charms, Z's Temple, Temple of Dagon, Priestly Breastplate, etc.).

that's what I thought too
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Re: Artifact question
« Reply #3 on: August 31, 2010, 04:20:30 PM »
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Me too but a person at nats said no. One from your pile per turn but from hand yeah. I just need PTB to answer on this one if possible.
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Offline Cpt.Jaeger

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Re: Artifact question
« Reply #4 on: August 31, 2010, 04:26:15 PM »
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Me too but a person at nats said no. One from your pile per turn but from hand yeah. I just need PTB to answer on this one if possible.

so are you saying i cannot activate magic charms and Lampstand if they are both in my pile, but i can if one is in my hand?
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Re: Artifact question
« Reply #5 on: August 31, 2010, 04:29:24 PM »
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What happened to me was i was playing somebody activated chariot of fire on my pile then activated lampstand on z-temple. He said you can only activate one from your pile. If the artifacts are in your hand you can place them as many as you want active but only one from art pile. I was like whaaaaa? Ya know, considering that I ended up seeing every other player do it the way i did. Because of this I ended up losing the match. (No big deal though) I just wanna know for future referense
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Re: Artifact question
« Reply #6 on: August 31, 2010, 04:34:46 PM »
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What happened to me was i was playing somebody activated chariot of fire on my pile then activated lampstand on z-temple. He said you can only activate one from your pile. If the artifacts are in your hand you can place them as many as you want active but only one from art pile. I was like whaaaaa? Ya know, considering that I ended up seeing every other player do it the way i did. Because of this I ended up losing the match. (No big deal though) I just wanna know for future referense
Whoever it was doesn't know what they are talking about. The only way I've ever seen it played/ruled is that, as long as you have places to put them, you can activate the artifacts from hand or pile. Otherwise, Book of the Covenant would be entirely useless after its first activation since you'd have to activate it and its 2 Covenants over the course of 3 turns.

Offline Cpt.Jaeger

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Re: Artifact question
« Reply #7 on: August 31, 2010, 04:39:11 PM »
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What happened to me was i was playing somebody activated chariot of fire on my pile then activated lampstand on z-temple. He said you can only activate one from your pile. If the artifacts are in your hand you can place them as many as you want active but only one from art pile. I was like whaaaaa? Ya know, considering that I ended up seeing every other player do it the way i did. Because of this I ended up losing the match. (No big deal though) I just wanna know for future referense
Whoever it was doesn't know what they are talking about. The only way I've ever seen it played/ruled is that, as long as you have places to put them, you can activate the artifacts from hand or pile. Otherwise, Book of the Covenant would be entirely useless after its first activation since you'd have to activate it and its 2 Covenants over the course of 3 turns.

but it specifically states you can in the SA
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Re: Artifact question
« Reply #8 on: August 31, 2010, 04:43:42 PM »
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i know. I just want to make sure is all. I don't want to get caught in this jam again. Me no likey.
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Re: Artifact question
« Reply #9 on: August 31, 2010, 04:57:54 PM »
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What happened to me was i was playing somebody activated chariot of fire on my pile then activated lampstand on z-temple. He said you can only activate one from your pile. If the artifacts are in your hand you can place them as many as you want active but only one from art pile. I was like whaaaaa? Ya know, considering that I ended up seeing every other player do it the way i did. Because of this I ended up losing the match. (No big deal though) I just wanna know for future referense
Whoever it was doesn't know what they are talking about. The only way I've ever seen it played/ruled is that, as long as you have places to put them, you can activate the artifacts from hand or pile. Otherwise, Book of the Covenant would be entirely useless after its first activation since you'd have to activate it and its 2 Covenants over the course of 3 turns.

but it specifically states you can in the SA
And Z's Temple specifically says it holds an artifact. Your point?

Offline Cpt.Jaeger

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Re: Artifact question
« Reply #10 on: August 31, 2010, 05:45:22 PM »
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What happened to me was i was playing somebody activated chariot of fire on my pile then activated lampstand on z-temple. He said you can only activate one from your pile. If the artifacts are in your hand you can place them as many as you want active but only one from art pile. I was like whaaaaa? Ya know, considering that I ended up seeing every other player do it the way i did. Because of this I ended up losing the match. (No big deal though) I just wanna know for future referense
Whoever it was doesn't know what they are talking about. The only way I've ever seen it played/ruled is that, as long as you have places to put them, you can activate the artifacts from hand or pile. Otherwise, Book of the Covenant would be entirely useless after its first activation since you'd have to activate it and its 2 Covenants over the course of 3 turns.

but it specifically states you can in the SA
And Z's Temple specifically says it holds an artifact. Your point?

I meant that book of the covenant actually states "Holder may activate two covenants on this artifact." Thus, when you active book of the covenant, it's special ability gives you the right to activate another two.

Z-temple, S-temple, magic charms, etc only state what/where to activate the artifact (i think)

I only mentions that about book of cov because maybe it was an exception, but I'm only speculating until a higher power comes along to set the record straight :)
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Offline Prof Underwood

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Re: Artifact question
« Reply #11 on: September 01, 2010, 04:29:12 PM »
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What people are saying above is correct, that you can activate more than 1 artifact in a turn as long as they are in different places.  For instance, you could activate Lampstand in your Temple, and Chariot of Fire in your artifact pile, and Magic Charms on your magician, etc.

Offline Korunks

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Re: Artifact question
« Reply #12 on: September 02, 2010, 10:37:04 AM »
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The real question is can you insert actions(i.e. Dominants) between artifact activations?
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Re: Artifact question
« Reply #13 on: September 02, 2010, 10:40:23 AM »
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The real question is can you insert actions(i.e. Dominants) between artifact activations?

are you talking about during the main artifact phase where it isn't allowed or after that and before they place another artifact?
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Offline Korunks

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Re: Artifact question
« Reply #14 on: September 02, 2010, 10:44:12 AM »
+1
I am wondering why ALL artifact activation isn't done in the main phase?  I would think you would choose your arts all at once.  It seems gimmicky to allow some on to activate their main artifact, then play stuff the activate their other artifacts.

Quote
or after that and before they place another artifact?
This.

I think artifact activation should be all at once or not at all.  I am tired of people flipping up whatever art on their main pile, Using a bunch of evil Dom's and then activating LotS.  This should not happen.
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Offline Master_Chi

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Re: Artifact question
« Reply #15 on: September 02, 2010, 10:45:43 AM »
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The real question is can you insert actions(i.e. Dominants) between artifact activations?

are you talking about during the main artifact phase where it isn't allowed or after that and before they place another artifact?

Last time I checked, you can play Dominants whenever.... Unless there's been errata on the playing of Dominants as being too powerful and enhancements that instead them aren't powerful at all......
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Re: Artifact question
« Reply #16 on: September 02, 2010, 10:52:18 AM »
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The real question is can you insert actions(i.e. Dominants) between artifact activations?

are you talking about during the main artifact phase where it isn't allowed or after that and before they place another artifact?

Last time I checked, you can play Dominants whenever.... Unless there's been errata on the playing of Dominants as being too powerful and enhancements that instead them aren't powerful at all......

They can be played whenever but you still need to follow rules and stuff like that. There is no time between when an artifact is deactivated and when another one activates again. Also they can't be played in the middle of an enhancement. They need to follow inititive.
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Offline Korunks

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Re: Artifact question
« Reply #17 on: September 02, 2010, 10:54:40 AM »
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It was ruled (I believe) that when your main phase starts if you are going to have any artifacts active for the round they need to be activated first, if you choose to deactivate an art, it stays deactivated.  This was done I believe to prevent LotS and DoN abuse.  The next question is can Dominants be inserted in between art activation?  Right now it looks like yes you can, and I feel that needs to be addressed, or I may as well just switch to a LotS based offense and abuse the combo just like everyone else.
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Offline SirNobody

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Re: Artifact question
« Reply #18 on: September 02, 2010, 01:51:39 PM »
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Hey,

It was ruled (I believe) that when your main phase starts if you are going to have any artifacts active for the round they need to be activated first, if you choose to deactivate an art, it stays deactivated.

I am not aware of that ruling being implemented.

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Re: Artifact question
« Reply #19 on: September 02, 2010, 02:07:28 PM »
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Oh well then why Can't I deactivate my LotS and then DoN, CM, Burial, or Mayhem and then pop it back up?  Is there no rule stopping this?
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Offline SirNobody

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Re: Artifact question
« Reply #20 on: September 02, 2010, 02:20:38 PM »
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Hey,

Oh well then why Can't I deactivate my LotS and then DoN, CM, Burial, or Mayhem and then pop it back up?  Is there no rule stopping this?

You can only perform the action of "Activating an artifact" once per turn.  Choosing to have no active artifact (deactivating Lampstand) counts as performing the "activate an artifact" action.

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Re: Artifact question
« Reply #21 on: September 02, 2010, 05:12:29 PM »
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So your saying if I cannot choose layer my artifact activation.  For example, It is my turn last turn I had LotS and Covenant with Phinehas active, LotS in Z's Temple.  Now it is my main phase, I was under the impression that all artifacts deactivate at the begining of the main phase.  So now I must reactivate the arts, I reactivate CwP and then decide to DoN my opponents artifact, then activate my LotS.  Why can't I do that?
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Re: Artifact question
« Reply #22 on: September 02, 2010, 06:11:38 PM »
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So your saying if I cannot choose layer my artifact activation.  For example, It is my turn last turn I had LotS and Covenant with Phinehas active, LotS in Z's Temple.  Now it is my main phase, I was under the impression that all artifacts deactivate at the begining of the main phase.  So now I must reactivate the arts, I reactivate CwP and then decide to DoN my opponents artifact, then activate my LotS.  Why can't I do that?
As far as I know, they don't deactivate unless you choose to have a different artifact or no artifact up (or if they've reached the end of their uses and are discarded like your second turn of Burial Shroud, etc.).

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Re: Artifact question
« Reply #23 on: September 03, 2010, 02:26:45 AM »
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That's the way I see it. The only voice of opposition is Sir Nobody, who says that they always deactivate and need to be reactivated every turn (the silence of the rest of the PTB makes it not an official ruling). But even if that were the case, this would still not work because he also says that if you deactivate an Artifact and do something else, you've chosen not to have that Artifact active for the round. Another logical reason why this wouldn't work that's been proposed by many people is that the artifact management happens only once during your prep phase, and that if you play any cards in the middle of it you're declaring that part of the phase over.
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Re: Artifact question
« Reply #24 on: September 03, 2010, 07:34:08 AM »
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That's the way I have always played it, but I would like to have it official.  It has been cropping up in my play group often and I would like a concrete ruling to back me up.
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Re: Artifact question
« Reply #25 on: September 03, 2010, 11:51:18 AM »
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It is correct that you cannot have LotS active from a previous turn (keeping your opponent from playing evil dominants) and then deactivate it temporarily (to let yourself play your own dominants) and then reactivate it again the same prep-phase (to keep your opponent from getting to play evil dominants again).

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Re: Artifact question
« Reply #26 on: September 03, 2010, 12:10:21 PM »
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I believe it works like this: you can activate only one artifact on your pile, but you can activate more if you have other places to put them (Magic Charms, Z's Temple, Temple of Dagon, Priestly Breastplate, etc.).
wasn't there an errata on priestly breastplate too?

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Re: Artifact question
« Reply #27 on: September 03, 2010, 12:15:41 PM »
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Hey,

That's the way I see it. The only voice of opposition is Sir Nobody, who says that they always deactivate and need to be reactivated every turn (the silence of the rest of the PTB makes it not an official ruling).

Using I am Holy or Given Over to Egypt (and about a dozen other artifacts) every turn requires that an artifact that you "keep active" technically is deactivated and reactivated.  If it's not reactivated then the "upon activation" wouldn't trigger on the second turn.  But I wouldn't really say I'm in "opposition" because it's just a procedural formality, and the deactivation and reactivation of an artifact that you "keep active" happen effectively at the same time (you can't do anything between the two) at the moment you choose to keep it active.

Quote
Another logical reason why this wouldn't work that's been proposed by many people is that the artifact management happens only once during your prep phase, and that if you play any cards in the middle of it you're declaring that part of the phase over.

Artifact management as a separate/sub phase hasn't existed since the Third Edition Rulebook was released.  Although several issues that have arisen recently suggest that it might be a good idea to bring it back.

Tschow,

Tim "Sir Nobody" Maly

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Re: Artifact question
« Reply #28 on: September 03, 2010, 12:26:10 PM »
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The way I'd like to see it happen is that they merely reactivate during your prep phase, not deactivate and then activate. It's a subtle difference, but allows Priestly Breastplate to work without errata and allows a placed Artifact on an EC that got into your opponent's territory to continue working.

I agree that the reintroduction of the Artifact phase/subphase would be a very good idea.
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