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Redemption® Collectible Trading Card Game HQ => Official Rules & Errata => Ruling Questions => Topic started by: jooeemoy on September 05, 2018, 09:15:49 PM

Title: Abilities of Sapphira
Post by: jooeemoy on September 05, 2018, 09:15:49 PM
I play with the set G and H and I play Sapphira ( set G ) in the battle and the ability is : negate all special abilities on characters and enhancements (except this ability). What cards from set H could negate that card or stop that ability since even if that evil is discarded in battle, the negate is still on until its removed. Thanks
Title: Re: Abilities of Sapphira
Post by: Kevinthedude on September 05, 2018, 09:29:48 PM
John can prevent it but that's it from the H deck.
Title: Re: Abilities of Sapphira
Post by: jooeemoy on September 06, 2018, 09:51:23 AM
ok and her ability will finish when the battle phase she's in end or even if she returns to territory or discarded, her ability continue to be active ?
 
so normally, a hero or evil ability activate when put in battle but when the battle is finish and a lost soul is rescued or not, all ability are done and they activate again when the evil or hero is put back in battle ?
Title: Re: Abilities of Sapphira
Post by: Watchman on September 06, 2018, 10:21:48 AM
so normally, a hero or evil ability activate when put in battle but when the battle is finish and a lost soul is rescued or not, all ability are done and they activate again when the evil or hero is put back in battle ?

Correct. The exception would be territory-class characters whose abilities would reactivate when they return to territory after the battle phase is over. Also, characters like Judas Iscariot (Priests) and Simon the Zealot, whose abilities specifically state “While this card remains in play...” their ability would be on-going if they survived the battle and return to territory. It would remain active until they are removed from play and the phase ends in which they were removed from play, or if their ability is negated.
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