Author Topic: The Dermo Delux - New Card Ideas  (Read 15851 times)

Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #25 on: September 15, 2012, 10:14:01 AM »
0
Valley of Death is too similar to City of Refuge, except not quite as good. Also, it doesn't really do the concept justice. The valley of death should be wicked-sweet.

Pharaoh's Army is way, way too powerful. Just CBN banding is crazy good. Throw high numbers, WC status and a D3 into the mix and it needs some serious dialing back. I do like the concept of certain cards doing things if you have certain other cards without necessarily interacting directly.

I took out the banding ability and also the CBN. 

Offline Minister Polarius

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Re: The Dermo Delux - New Card Ideas
« Reply #26 on: September 15, 2012, 01:20:21 PM »
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Well, be careful not to overbalance it. Now it's barely usable. The more fun and unique the ability, the better, something that would appeal to a playstyle more than a deckstyle.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #27 on: September 15, 2012, 05:54:39 PM »
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Well, be careful not to overbalance it. Now it's barely usable. The more fun and unique the ability, the better, something that would appeal to a playstyle more than a deckstyle.


ok...so I only took out the banding, but still made the characters ability CBN.  And then I added an ability to the fortress.  the part I added was: "If this fortress is occupied by more than three heroes or evil characters, protect you hand, deck, and discard pile from opponents."

What do you think?  Any better?

Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #28 on: September 15, 2012, 06:54:46 PM »
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I think the cards like Reach of Desperation, Egyptian Horses, 2K horses, and Swift Horses are some of the best enhancements in the game.  I think all the brigades should have a card with the same ability.  I'm going to attempt to create one for the remaining brigades.  They are coming soon! And with Lambo's help I'm sure they'll look great!!!

Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #29 on: September 15, 2012, 11:37:26 PM »
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Here's one my brother in law wanted.  I told him i would post his idea, but that I would need to tweak and dial down his abilities.  They were insanely op'd.

Title: Adonijah
Brigade: Crimson
Numbers: 3/3
Class: Warrior
SA: Adonijah cannot be converted.  If Adonijah blocks King Solomon, holder must draw 2 cards and then discard this card after battle.
Identifier: Evil prince, Royalty, Son of David
Image: http://www.bing.com/images/search?q=adonijah&view=detail&id=14BCAE3DDEC474316CE4D6ECE4F6C5B07CC84A41&first=577
Verse: Now Adonijah, whose mother was Haggith, put himself forward and said, “I will be king.” So he got chariots and horses ready, with fifty men to run ahead of him. I Kings 1:5
Border: 2
size: medium

Offline Arrthoa

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Re: The Dermo Delux - New Card Ideas
« Reply #30 on: September 16, 2012, 12:02:18 PM »
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He would brown cause all human evil royalty is brown.

Lamborghini_diablo

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Re: The Dermo Delux - New Card Ideas
« Reply #31 on: September 16, 2012, 12:05:23 PM »
+2
I think the cards like Reach of Desperation, Egyptian Horses, 2K horses, and Swift Horses are some of the best enhancements in the game.  I think all the brigades should have a card with the same ability.  I'm going to attempt to create one for the remaining brigades.  They are coming soon! And with Lambo's help I'm sure they'll look great!!!

I disagree.

They're the "best" in that they should be in every deck that can use them, but I find that kind of card to be toxic to the game. It turns the game into a race of who can play the first CBN enhancement.

Offline Minister Polarius

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Re: The Dermo Delux - New Card Ideas
« Reply #32 on: September 16, 2012, 02:42:20 PM »
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Agree with Lambo. All the Brigades ought to be at the same power level, but not because they all have the same card.

Adonijah would never be used. Protection from conversion is a solid ability, but underwhelming in light of the many, many better choices for Brown kings. A special ability befitting his attempted coup d'etat would be more fun.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #33 on: September 16, 2012, 11:46:48 PM »
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I think the cards like Reach of Desperation, Egyptian Horses, 2K horses, and Swift Horses are some of the best enhancements in the game.  I think all the brigades should have a card with the same ability.  I'm going to attempt to create one for the remaining brigades.  They are coming soon! And with Lambo's help I'm sure they'll look great!!!

I disagree.

They're the "best" in that they should be in every deck that can use them, but I find that kind of card to be toxic to the game. It turns the game into a race of who can play the first CBN enhancement.

eh....but i see your point.

Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #34 on: September 16, 2012, 11:49:18 PM »
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Agree with Lambo. All the Brigades ought to be at the same power level, but not because they all have the same card.

Adonijah would never be used. Protection from conversion is a solid ability, but underwhelming in light of the many, many better choices for Brown kings. A special ability befitting his attempted coup d'etat would be more fun.

To the first part of your response....I guess I would agree.  To the second, I will make Adonijah brown but my problem was trying to come up with an ability that would work with his coupe.  I put in the draw 2 because he tried to take the throne twice....once from his father and then once from his brother.  But that's the best I could come up with.  Any ideas???

Offline jbeers285

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The Dermo Delux - New Card Ideas
« Reply #35 on: September 17, 2012, 12:36:22 AM »
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What about high power but high risk

discard all israelite royalty in play to  discard all cards in battle, to protect lost souls from rescue. If this ability is interrupted, prevented or negated opponent may discard Adonijah and a grim reaper Dom from owners draw pile.
« Last Edit: September 17, 2012, 12:49:09 AM by jbeers285 »
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Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #36 on: September 18, 2012, 05:13:35 PM »
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What about high power but high risk

discard all israelite royalty in play to  discard all cards in battle, to protect lost souls from rescue. If this ability is interrupted, prevented or negated opponent may discard Adonijah and a grim reaper Dom from owners draw pile.

wow! That could actually be fun and it could fit the coupe by discarding all royalty.  Nice! Me likes!

Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #37 on: September 18, 2012, 06:58:02 PM »
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Here's one my brother in law wanted.  I told him i would post his idea, but that I would need to tweak and dial down his abilities.  They were insanely op'd.

Title: Adonijah
Brigade: Brown
Numbers: 3/3
Class: Warrior
SA: Discard all Israelite royalty in play to discard all cards in battle and protect lost souls from rescue.  If this ability is interrupted, prevented or negated, opponent may discard Adonijah and an evil Dominant from owners draw pile.
Identifier: Evil prince, Royalty, Son of David
Image: http://www.bing.com/images/search?q=adonijah&view=detail&id=14BCAE3DDEC474316CE4D6ECE4F6C5B07CC84A41&first=577
Verse: Now Adonijah, whose mother was Haggith, put himself forward and said, “I will be king.” So he got chariots and horses ready, with fifty men to run ahead of him. I Kings 1:5
Border: 2
size: medium

ability updated.  Now how does it look, guys?

Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #38 on: September 18, 2012, 09:50:10 PM »
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I created this one on another post but didn't get any feedback.  Let me know what you guys think of this one.

Title: Valley of Death
Type: Evil Fortress
SA: While this fortress is in play each opponent must place a hero to set aside area during upkeep phase.  If an opponent does not make a successful rescue attempt remove hero that is set aside from the game.  Remove this fortress from the game if David makes a successful rescue attempt.
Identifier: Plays to set aside
Image: http://www.bing.com/images/search?q=valley+of+the+shadow+of+death&view=detail&id=45A126BAE40D546CEB006AF1FF068B0B390505B1&qpvt=valley+of+the+shadow+of+death
Verse: Yea, though I walk through the valley of the shadow of death.... Psalm 23:4
Border: Green
Size: Medium


Title: Pharaoh's Army
Brigade: Evil Gold
Numbers: 8/10
Class: Warrior
SA: If Moses is in play, this character may not block.  If you control Egyptian Horseman, you may draw 3 cards.  Cannot be negated.
Identifier: Egyptian, Army
Image: http://www.bing.com/images/search?q=pharoah%27s+army&view=detail&id=DD73BB9A7E74EB44A676742E9578618D65D0A065&first=192
Verse:  “As for Me, behold, I will harden the hearts of the Egyptians so that they will go in after them; and I will be honored through Pharaoh and all his army, through his chariots and his horsemen. Exodus 14:17
Border: Purple
Size: Medium

Here are the fixes for some past cards.  Pol, u think Valley of Death is "wicked sweet" now? lol.... ;)
« Last Edit: September 19, 2012, 05:18:14 PM by dermo4christ »

Offline jbeers285

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The Dermo Delux - New Card Ideas
« Reply #39 on: September 18, 2012, 10:29:16 PM »
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Double posting tends to be frowned upon, triple posters get slapped one more and we kill you!

Just kidding but seriously we try not to have multiple posts in a row
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Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #40 on: September 18, 2012, 10:54:39 PM »
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sorry was just updating former posts for Pol.

Offline Minister Polarius

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Re: The Dermo Delux - New Card Ideas
« Reply #41 on: September 19, 2012, 01:10:02 AM »
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There is a modify button at the top of posts, you can use that to edit.
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #42 on: September 19, 2012, 11:34:16 PM »
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Title: Tongues of Worship
Type: Good enhancement
Brigade: White
Numbers: 1/1
Class: None
SA: All NT heroes in battle gain 6/6.  Opponent may discard a card from hand to negate this.  Cannot  be prevented.
Identifier: Spiritual Gift
Image: http://www.bing.com/images/search?q=gift+of+tongues&view=detail&id=9480F26549A859034E845CE6ED2AB884CA71268D&first=1
Verse: Anyone who speaks in a tongue edifies themselves, but the one who prophesies edifies the church. I would like every one of you to speak in tongues... I Corinthians 14:4-5a
Border: Purple
Size: Medium

Title: Gift of Wisdom
Type: Good Enhancement
Brigade: White/Purple
Numbers: None
Class: none
SA: If used on a NT hero, opponent must reveal hand.  Hero may withdraw from battle unharmed. 
Identifier: Spiritual Gift
Image: http://www.bing.com/images/search?q=gift+of+wisdom&view=detail&id=EB7E3B66DBA9781F36D0F1EABAF8A5CCBB0D6AD1
Verse: To one there is given through the Spirit a message of wisdom... I Corinthians 12: 8
Border: UR
Size: Medium

Title: Gift of Knowledge
Type: Good Enhancement
Brigade: White/Purple
Numbers: 1/1
Class: none
SA: Reveal the top 5 cards of your deck.  If three out of the 5 cards are good cards you may place those cards into your hand and the rest back on top of your deck in any order. 
Identifier: Spiritual Gift
Image: http://www.bing.com/images/search?q=gift+of+knowledge&view=detail&id=E4FFAA6BC7D7E6CF14EC9B9720BAF51E29665616
Verse: To one there is given through the Spirit a message of wisdom, to another a message of knowledge by means of the same Spirit... I Corinthians 12:8
Border: Purple
Size: medium


More gifts to come!!

Gifts continued:

Title: Gift of Faith
Type: Good Enhancement
Brigade: White/Purple
Numbers: none
SA: Discard half the cards in your hand to make opponent do the same.  If rescue attempt is successful at the end of this battle, holder may not make a rescue attempt during next turn.   
Identifier: Spiritual Gift
Image: http://www.bing.com/images/search?q=gift+of+faith&view=detail&id=C40D513573D89E513AF89138987B09D394B6F724&first=84
Verse: ...to another faith by the same Spirit... I Corinthians 12:9a
Border: UR/Purple
Size: medium

Title: Gift of Healing
Type: Good Enhancement
Brigade: White/Purple
Numbers: Holder may remove one of his evil characters from the game to heal any white or purple brigade hero that is about to be discarded and increase their abilities by 1/1 for remainder of game. Cannot be interrupted.
Identifier: Spiritual Gift
Image: http://www.bing.com/images/search?q=gift+of+healing&view=detail&id=95723A5CA739C98122B83D77D9E41F1647DEC777
Verse: ...to another gifts of healing by that one Spirit  I Corinthians 12:9b

Title: Miracle Hands
Type: Artifact
SA: Upon activation, search deck any NT hero and place them in your territory.  Prevents Hezekiah's Signet Ring.  May be used once per game. 
Identifier: May be activated on any NT hero, Spiritual Gift
Image: http://www.bing.com/images/search?q=Gift+of+Miracles&view=detail&id=BF603324C1111967E2E9DBA251211171EC3BEAAB&first=273
Verse: to another miraculous powers... I Corinthians 12:10a
Border: UR
Size: Medium

Prophecy, discernment, and Tongue Interpretation yet to come!!

Title: Gift of Prophecy
Type: Good enhancement
Brigade: Green/white/purple
Class: Territory
Numbers: none
SA: Place on your prophet or NT hero.  Reveal the top three cards of opponents' deck.  Place all revealed evil cards on the bottom of deck and all revealed Lost Souls in play.  Good enhancements may be placed back on top of deck.  Cannot be negated.
Identifier: Based on prophecy, Spiritual Gift
Verse: If I have the gift of prophecy and can fathom all mysteries and all knowledge, and if I have a faith that can move mountains, but do not have love, I am nothing. I Corinthians 13:2
Image: http://www.bing.com/images/search?q=gift+of+prophesy&view=detail&id=2608346BAB0C791C2135DE1D67583A94F0B1D0C0&first=1
Border: UR/Red
Size: medium

Title: Gift of Discernment
Type: Good enhancement.
Brigade: White
Class: none
Numbers: 2/2
SA: If used by a NT hero, interrupt the battle and return an evil character in battle to owner's territory.  If opponent still has an evil character in battle, holder may withdraw from battle unharmed.
Identifier: Spiritual Gift
Image: http://www.bing.com/images/search?q=discernment&view=detail&id=80161ABBB72A8358D358F25CFB4EA98BCCD77E69
Verse: I am your servant; give me discernment that I may understand your statutes...[and] to another distinguishing between spirits... Psalms 28:2, I Corinthians 12:10b
Border: Gray
Size: medium

« Last Edit: September 30, 2012, 04:48:00 PM by dermo4christ »

Offline jbeers285

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The Dermo Delux - New Card Ideas
« Reply #43 on: September 20, 2012, 09:13:32 AM »
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White already has a better version of this card and adding another interrupt draw play next to TGT doesn't seem necessary.

Words of Encouragement
Interrupt draw 3 play next
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Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #44 on: September 20, 2012, 05:14:45 PM »
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White already has a better version of this card and adding another interrupt draw play next to TGT doesn't seem necessary.

Words of Encouragement
Interrupt draw 3 play next

oh ok....wasn't familiar with that card....have some cards for TGT but definitely not all apparently...;)  What do you think about the others?
« Last Edit: September 20, 2012, 05:51:25 PM by dermo4christ »

Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #45 on: September 21, 2012, 09:25:14 PM »
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Title: Interpretation of Tongues
Type: Good enhancement
Brigade: Multicolored
Numbers: none
Class: Territory
SA: Search deck for a hero and place them in your territory.  This hero may use any spiritual gift card for the remainder of the game.  Cannot be negated.
Identifier: Spiritual Gift
Image: http://www.bing.com/images/search?q=interpretation+of+tongues&view=detail&id=16DC6D7DD5BA419D07BBBAD8972691B1234CBF5F&first=80
Verse: and to still another the interpretation of tongues. I Corinthians 12:10b
Border: Gray/Purple
Size: Medium

Offline jbeers285

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The Dermo Delux - New Card Ideas
« Reply #46 on: September 21, 2012, 10:26:55 PM »
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This is interesting, what defines spiritual gifts?
FBTN characters become nasty with CBN enhancements that stay on them.
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Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #47 on: September 21, 2012, 11:26:02 PM »
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This is interesting, what defines spiritual gifts?
FBTN characters become nasty with CBN enhancements that stay on them.

The "Spiritual Gift" identifier....and yes! That's why I made it that way.  FBTN character with this card....crazy sweet!  Strong Angel + CBN enhancements....booyah!
« Last Edit: September 21, 2012, 11:29:26 PM by dermo4christ »

Offline jbeers285

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The Dermo Delux - New Card Ideas
« Reply #48 on: September 22, 2012, 12:41:06 AM »
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Right but I'm asking what gives credibility to a spiritual gifts identifier?
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Offline dermo4christ

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Re: The Dermo Delux - New Card Ideas
« Reply #49 on: September 22, 2012, 03:27:11 PM »
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Right but I'm asking what gives credibility to a spiritual gifts identifier?

The ideas that I came up with in the above posts are all dealing with spiritual gifts from I Corinthians.  That's why I put "Spiritual Gift" as the identifier.

 


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