Author Topic: Need identifier ideas  (Read 3641 times)

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Need identifier ideas
« on: April 04, 2017, 03:30:59 PM »
+2
I'm wanting to make some Evil Character cards that are non-human, non-demon and non-animal (basically like Madness and Doubt). I'm trying to think if there's an identifier term that could be used to describe such a character instead of having to put "Not human, not demon, not animal" in the identifier line.

Ready, set, go!  8)
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline mr_awesome

  • Trade Count: (0)
  • New Member
  • *
  • Posts: 37
    • Northeast Region
Re: Need identifier ideas
« Reply #1 on: April 04, 2017, 03:35:07 PM »
0
Sin

Offline Xonathan

  • Tournament Host
  • Trade Count: (+30)
  • *****
  • Posts: 1363
    • LFG
    • East Central Region
Re: Need identifier ideas
« Reply #2 on: April 04, 2017, 03:37:11 PM »
0
Ailment
Look to the Lord and his strength; seek his face always.
1 Chronicles 16:11

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Need identifier ideas
« Reply #3 on: April 04, 2017, 03:41:13 PM »
0
Sin

Not quite what I'm looking for...Doubt and Madness aren't sins for example.

Ailment

That's a little too specific but you might be on the right track.
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Need identifier ideas
« Reply #4 on: April 04, 2017, 03:42:35 PM »
0
Scribe

I don't quite understand how Scribe would fit that, can you elaborate?
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

browarod

  • Guest
  • Trade Count: (0)
Re: Need identifier ideas
« Reply #5 on: April 04, 2017, 03:44:05 PM »
0
Demon and animal are both only put if the EC meets that term so you don't necessarily *have* to put "not demon, not animal" in the identifiers as it's assumed they aren't those if the words aren't present.

If you're looking for a term that can encapsulate "characters" that are not human, demon, or animal it really depends on the idea behind them. Doubt and Madness are both emotional/mental states but that doesn't mean all abstract ECs will always be that (depending on your ideas).

Here are some general ideas for terms:
-Abstract
-Non-corporeal (though angel and demon could also qualify as this)
-Metaphysical
-Construct

Of these I think Abstract is my favorite as it can represent a lot of things and is the most self-defining.

Offline Red Wing

  • Trade Count: (+5)
  • Hero Member
  • *****
  • Posts: 2378
  • Set rotation shill
    • -
    • North Central Region
Re: Need identifier ideas
« Reply #6 on: April 04, 2017, 03:47:40 PM »
0
Abstract concept
Kansas City Discord: discord.gg/2ypYg6m

Offline Gabe

  • Global Moderator
  • Trade Count: (+68)
  • *****
  • Posts: 10674
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Need identifier ideas
« Reply #7 on: April 04, 2017, 03:54:08 PM »
+1
We could go green lantern on them and call it an "emotional construct".  ;)
Have you visited the Land of Redemption today?

Offline Xonathan

  • Tournament Host
  • Trade Count: (+30)
  • *****
  • Posts: 1363
    • LFG
    • East Central Region
Re: Need identifier ideas
« Reply #8 on: April 04, 2017, 03:59:03 PM »
0
Malady or infirmity. Not sure if your trying to have a term that encompasses both good and evil alignments or not
Look to the Lord and his strength; seek his face always.
1 Chronicles 16:11

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Need identifier ideas
« Reply #9 on: April 04, 2017, 04:04:39 PM »
0
It's more along the lines of "Concept" as it could possibly apply to good characters as well, but even "Concept" doesn't quite capture the sense of what I'm going for.

Peace (as a good character) and Chaos (as an evil character) would be some examples.
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline Jeremystair

  • Trade Count: (+19)
  • Sr. Member
  • ****
  • Posts: 944
    • LFG
    • Southeast Region
Re: Need identifier ideas
« Reply #10 on: April 04, 2017, 04:12:42 PM »
0
Reaction

"An action performed or a feeling experienced in response to a situation or event."

Offline Xonathan

  • Tournament Host
  • Trade Count: (+30)
  • *****
  • Posts: 1363
    • LFG
    • East Central Region
Re: Need identifier ideas
« Reply #11 on: April 04, 2017, 04:13:57 PM »
0
Can Kindness  be a Hero?  ;D
Look to the Lord and his strength; seek his face always.
1 Chronicles 16:11

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Need identifier ideas
« Reply #12 on: April 04, 2017, 04:20:15 PM »
0
Can Kindness  be a Hero?  ;D

Perfect example! If we decided to let Kindness be a Hero, what would it's identifier be? (Besides Fruit of the Spirit)
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline Xonathan

  • Tournament Host
  • Trade Count: (+30)
  • *****
  • Posts: 1363
    • LFG
    • East Central Region
Re: Need identifier ideas
« Reply #13 on: April 04, 2017, 04:25:39 PM »
0
A force, maybe?
Look to the Lord and his strength; seek his face always.
1 Chronicles 16:11

Offline ChristianSoldier

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1613
    • -
    • North Central Region
Re: Need identifier ideas
« Reply #14 on: April 04, 2017, 04:27:29 PM »
0
You could go with Abstraction. Or Trait. Archetype. Meta-Character. Ideal.
If you are reading this signature, thank a physicist.

browarod

  • Guest
  • Trade Count: (0)
Re: Need identifier ideas
« Reply #15 on: April 04, 2017, 04:27:38 PM »
0
There's really also the question of how long the term can be, given that shorter is better even for identifiers (if not moreso than special abilities). Like, "Metaphysical Representation" might fit but is incredibly long and clunky.

Offline Kevinthedude

  • Tournament Host
  • Trade Count: (+1)
  • *****
  • Posts: 1856
  • Yo
    • -
    • North Central Region
Re: Need identifier ideas
« Reply #16 on: April 04, 2017, 04:34:16 PM »
+1
Entity comes to mind.

Offline Ironisaac

  • Trade Count: (+1)
  • Hero Member
  • *****
  • Posts: 1662
  • 2070 Paradigm Shift Inbound
    • -
    • North Central Region
Re: Need identifier ideas
« Reply #17 on: April 04, 2017, 04:41:02 PM »
0
Scribe

I don't quite understand how Scribe would fit that, can you elaborate?

Wait, i totally misread this, forget my idea
Some call me "Goofus"

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Need identifier ideas
« Reply #18 on: April 04, 2017, 04:43:18 PM »
+1
There's really also the question of how long the term can be, given that shorter is better even for identifiers (if not moreso than special abilities). Like, "Metaphysical Representation" might fit but is incredibly long and clunky.

Indeed, the goal is to save space from "Not human. Not Demon." (Since they wouldn't be in the form of animals, that's not as necessary to specify--but they could be physically represented by a human or demon like in the case of Doubt).

What do you all think of using "Symbolic" -- as in "Symbolic character" (which is how it would appear in a potential REG glossary entry)?
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline Xonathan

  • Tournament Host
  • Trade Count: (+30)
  • *****
  • Posts: 1363
    • LFG
    • East Central Region
Re: Need identifier ideas
« Reply #19 on: April 04, 2017, 04:51:51 PM »
0
I think that's fine
Look to the Lord and his strength; seek his face always.
1 Chronicles 16:11

browarod

  • Guest
  • Trade Count: (0)
Re: Need identifier ideas
« Reply #20 on: April 04, 2017, 04:52:24 PM »
0
I like it. :)

Offline ChristianSoldier

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 1613
    • -
    • North Central Region
Re: Need identifier ideas
« Reply #21 on: April 04, 2017, 04:52:45 PM »
0
What do you all think of using "Symbolic" -- as in "Symbolic character" (which is how it would appear in a potential REG glossary entry)?

I'd support this. Easy to understand and fairly accurate.
If you are reading this signature, thank a physicist.

Offline Gabe

  • Global Moderator
  • Trade Count: (+68)
  • *****
  • Posts: 10674
  • From Moses to the prophets, it's all about Him!
    • -
    • North Central Region
    • Land of Redemption
Re: Need identifier ideas
« Reply #22 on: April 04, 2017, 05:03:40 PM »
+1
Justin, I think you should show all these helpful folks why you were asking about this...   ::) 8)
« Last Edit: April 04, 2017, 05:09:20 PM by Gabe »
Have you visited the Land of Redemption today?

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Need identifier ideas
« Reply #23 on: April 04, 2017, 05:05:07 PM »
+2
Then I'd say we have a winner...thanks for the ideas guys!  8)
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline Xonathan

  • Tournament Host
  • Trade Count: (+30)
  • *****
  • Posts: 1363
    • LFG
    • East Central Region
Re: Need identifier ideas
« Reply #24 on: April 04, 2017, 05:08:48 PM »
0
Justin, I think you should show all these helpful folks why you were asking about this...   ::) 8)
« Last Edit: April 04, 2017, 05:09:29 PM by Gabe »
Look to the Lord and his strength; seek his face always.
1 Chronicles 16:11

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Need identifier ideas
« Reply #25 on: April 04, 2017, 05:15:43 PM »
+4
Justin, I think you should all these helpful folks why you were asking about this...   ::) 8)

Oh I suppose... ::)

Spoiler (hover to show)
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Need identifier ideas
« Reply #26 on: April 04, 2017, 05:23:16 PM »
+2
Since we literally just came up with this idea of defining characters as "Symbolic" a few moments ago with everyone's help, we don't have an exact definition written yet, but Symbolic characters will essentially be representations of the things I was mentioning earlier (Doubt, Madness, and now as you see, Death). Symbolic characters will be non-human, non-demon, non-animal and will likely have no gender.

As such, we plan to change the designation of Death and Hades (WA) from "Demon" to "Symbolic."

A full definition will be added to the REG along with other necessary entries upon the release of RoJ.

Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

browarod

  • Guest
  • Trade Count: (0)
Re: Need identifier ideas
« Reply #27 on: April 04, 2017, 05:36:45 PM »
0
I assume Doubt and Madness will also be updated to be considered Symbolic characters?

Also, I'm not sure the identifier needs to specify that only the character form is TC as it's on the right-hand side of the card (which seems like sufficient explanation to me). I like the idea of doing that with the class symbol.

LOVE this card and all the ideas with it!!!!

We really need an updated card builder, though, with all the fun and new stuff in this set! (double name cards, class icons on the right side....)

Offline The Guardian

  • Playtester, Redemption Elder
  • Global Moderator
  • Trade Count: (+96)
  • *****
  • Posts: 12344
  • The Stars are coming out...
    • -
    • North Central Region
Re: Need identifier ideas
« Reply #28 on: April 04, 2017, 05:48:42 PM »
+2
Quote
I assume Doubt and Madness will also be updated to be considered Symbolic characters?
Yes.

Quote
Also, I'm not sure the identifier needs to specify that only the character form is TC as it's on the right-hand side of the card (which seems like sufficient explanation to me). I like the idea of doing that with the class symbol.

We wanted to err on the side of clarity as it could be misconstrued that it is also a TC enhancement, especially with younger and less experienced players who are not completely familiar with the territory class concept.

Also, if we make a dual alignment character that is territory class (for both alignments) we didn't want to have to put two icons on the card to express that.
Fortress Alstad
Have you checked the REG?
Have you looked it up in ORCID?

Offline Minister Polarius

  • Trade Count: (0)
  • Hero Member
  • *****
  • Posts: 15920
  • Grand Minister of Music and Video Games
    • -
    • East Central Region
    • Macclelland Music
Re: Need identifier ideas
« Reply #29 on: April 04, 2017, 07:19:02 PM »
0
What's the reasoning for beasts being demons and not symbolic?
I am not talking about T2 unless I am explicitly talking about T2. Also Mayhem is fine now somehow!

Offline mr_awesome

  • Trade Count: (0)
  • New Member
  • *
  • Posts: 37
    • Northeast Region
Re: Need identifier ideas
« Reply #30 on: April 05, 2017, 02:31:35 PM »
0
What about Spirit

 


SimplePortal 2.3.3 © 2008-2010, SimplePortal