Author Topic: Interesting special ability idea to balance Cannot be negated stuff  (Read 687 times)

Offline redemption collector 777

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Had some thoughts about a special abiliy idea that would be similar to Household Idols ignore ability for characters and The strong angel's (ROJ) toss ability.

It would make the battle phase in a sense like the older days of redemption when not much Cannot be negated was around.

It would probably either be a fortress or artifact.


Special ability would be:
Ignore all characters with "negated" in the special abiliy. Toss all enhancements with "negated" in the special ability.



I like the recent cards like "Overtaken" and "Coliseum" as they seem to balance the CBN stuff.

Could something like this special ability be made into a card someday??

any thoughts on this??


Offline redemption collector 777

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Re: Interesting special ability idea to balance Cannot be negated stuff
« Reply #1 on: September 01, 2018, 12:12:55 AM »
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one drawback I could possibly see for the special ability , is the fact FBTN characters might be a little too strong with the current wording.

Maybe the special ability could include an ability like Holy of Holies (negate all prevent , negate and interrupt abilities on characters)

Offline Reth

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Re: Interesting special ability idea to balance Cannot be negated stuff
« Reply #2 on: September 01, 2018, 02:43:10 AM »
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But would this not lead to the rise of CBI or maybe CBP stuff?

Offline ChristianSoldier

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Re: Interesting special ability idea to balance Cannot be negated stuff
« Reply #3 on: September 01, 2018, 03:46:09 AM »
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But would this not lead to the rise of CBI or maybe CBP stuff?

That's not necessarily a bad thing. I'm not sure exactly what power level the designers/playtesters want to keep the game at, but since CBI and CBP stuff is weaker than CBN, so it is a step in the direction of lowering the general power level of the game.

I'm not sure I'd put the Ignoring Characters part on it, especially not for evil characters, first of all pre block ignore could be a problem, I'm not sure the extent of this, so it might not be a big issue, but we do have to be aware of the possible effects of adding another card that can stop some characters from blocking. If it's an artifact, it might not be too big an issue, since they are fairly easy to get rid of now, and are somewhat balanced by taking up your artifact slot (or at least an artifact slot, depending on if it could go somewhere else or not).
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Offline redemption collector 777

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Re: Interesting special ability idea to balance Cannot be negated stuff
« Reply #4 on: September 06, 2018, 12:08:33 PM »
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any more thoughts or suggestions on this??

Offline Gabe

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Re: Interesting special ability idea to balance Cannot be negated stuff
« Reply #5 on: September 06, 2018, 05:01:02 PM »
+1
Around the time that The Serpent and "Crowds" LS became promos we almost print a promo Curse that ignored CBN Heroes. We decided not to use it at the time. Maybe we will some day.
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Offline jesse

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Re: Interesting special ability idea to balance Cannot be negated stuff
« Reply #6 on: September 06, 2018, 06:20:23 PM »
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I don't necessarily think all CBN is bad as far as characters are concerned; it depends on the ability. CBN protection (AutO), character-removing (Ahimelek), etc I think needs cards like Coliseum and what you're proposing to counter and balance them. But other CBN abilities that are more thematic, like searching out a civilization's protect fortress or something, I think is fine.
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