Author Topic: Balancing the brigades?  (Read 1953 times)

Offline YeshuaIsLord

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Balancing the brigades?
« on: April 17, 2018, 07:43:43 AM »
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Hi everyone :)
I was pretty excited to see Leviathan spoiled which encouraged me even more to try out an animal defense which would have to be primarily crimson brigade. I was shocked to find out that there ain't one "negate and discard the last good enhancement played in battle" enhancement. Or at least a negate. Behemoth can negate I get that Coliseum Lion can do something along those lines too but still. I didn't quite get how CL works btw. If I'm not mistaken crimson is in use since earlier than orange is and it still is pretty bad in this regard.
How can that be? I mean shouldn't all brigades be kinda equal in overall performance? I see how certain one's get boosted after expansions and how it's pointless to have multiple brigades if they play exactly the same. No brigade should have all the answers I get that but negates seem to be a pretty basic need for a brigade to be playable. I am ultra disappointed by that! I was so excited to play an animal defense but now I'm not sure if I want to even try...
Could some elder or playtester please let his voice be heard concerning that? Maybe I'm missing something or don't understand certain cards that are already implemented but the lack of negates seems to be a pretty big design flaw to me. Especially since we will likely have to wait at least another year to see that fixed. What a bummer!
No offense intended. I'm just curious..
EDIT: I've found 3 animals that are also brown and brown does have a sufficient amount of negates so I guess one could still go that route but still this is disappointing to me...

Blessings :)
« Last Edit: April 17, 2018, 07:51:48 AM by YeshuaIsLord »

Offline sepjazzwarrior

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Re: Balancing the brigades?
« Reply #1 on: April 17, 2018, 08:11:46 AM »
+1
there are many interrupt the battle cards for crimson, such as nebby's dream, Christian suing another, the Babylonian chariots and horses, dream, satan enters judas, and more I'm sure.  there's also midianites attack that negates everything but banding

Offline Crashfach2002

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Re: Balancing the brigades?
« Reply #2 on: April 17, 2018, 09:35:25 AM »
+3
Hi everyone :)
I was pretty excited to see Leviathan spoiled which encouraged me even more to try out an animal defense which would have to be primarily crimson brigade. I was shocked to find out that there ain't one "negate and discard the last good enhancement played in battle" enhancement. Or at least a negate.

So as has already been pointed out there are several interrupt/negate enhancements in Crimson.  While they might not be negate and discard, they tend to be better than that.

Christian Suing Another: Can create other fun things like playing Great Image during the side battle to kill all of their heroes in territory.  While you still have to deal with the enhancement or opposing characters, the shenanigans are too fun!

Dream:  Interrupt, draw 3 (Yes please!!!), then play are effectively a negate and discard as your opponent now has to deal with whatever you just played, not to mention the card advantage.  Same deal with Swift Horses, but only draws 2 and has to have a Babylonian. 

Midianite Attack:  Is awesome if you have a banding chain going!  Or just a huge character like Beho & Leviathan.

Nebuchadnezzar's Pride:  Interrupt => set aside (battle winner), is always better than a straight negate in my opinion. 

Treachery of Jezebel:  Well I forgot about this one, but this is the interrupt and negate enhancement you have been looking for.  But it also has the chance to redirect a card which could be devastating to your opponent.

So that is all the mono-Crimson cards, not including anything in multi-brigade that might do the same thing or are useful.


Behemoth can negate I get that Coliseum Lion can do something along those lines too but still. I didn't quite get how CL works btw.

Coliseum Lions:  When they enter battle, if your opponent has an enhancement (placed, weapon, ext) you can discard as many of those as they have good brigades in play.  If you did discard a card, play an enhancement.  May band to a generic lion.  None of this can be undone if Coliseum is in play.


If I'm not mistaken crimson is in use since earlier than orange is and it still is pretty bad in this regard.
How can that be? I mean shouldn't all brigades be kinda equal in overall performance?

As you can see from above, they aren't behind.  Honestly a lot of people feel that crimson is the strongest defense.  If nothing else, it is the best defense to splash due to their powerful characters and enhancements.  But no, not all brigades need to be equal in "overall performance."  By that I mean, they do not all need to do the same thing.  Diversity is key!  If every brigade and a copy of the same enhancements with just different names, this game would be very bland.  Each brigade (then group within a brigade) need to do and be something different.  That is where the strategy comes in, and you find plays you never would have thought of!



I see how certain one's get boosted after expansions and how it's pointless to have multiple brigades if they play exactly the same. No brigade should have all the answers I get that but negates seem to be a pretty basic need for a brigade to be playable. I am ultra disappointed by that!

Again, don't be, they are there!


I was so excited to play an animal defense but now I'm not sure if I want to even try...

You should, they are a blast!


Could some elder or playtester please let his voice be heard concerning that? Maybe I'm missing something or don't understand certain cards that are already implemented but the lack of negates seems to be a pretty big design flaw to me. Especially since we will likely have to wait at least another year to see that fixed. What a bummer!
No offense intended. I'm just curious..
EDIT: I've found 3 animals that are also brown and brown does have a sufficient amount of negates so I guess one could still go that route but still this is disappointing to me...
Blessings :)

I'm not an elder or anything special.  I just have all of the cards and love this game.  Again, as I have pointed out there is plenty of interrupts in this brigade, and the fact that so many of their great characters have different colors (which have good negates too), allows you to pick from a huge variety of cards.  By the way, the crimson & brown characters can be stupid good, if you build them right!

kariusvega

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Re: Balancing the brigades?
« Reply #3 on: April 17, 2018, 09:53:02 AM »
+1
Another potential interrupt or negate and battle extender which is highly under played is Lurking

This card can become a battle winner in countless situations where banding in another evil character with an ability can become a negate or even win the battle all together. An example of how this can become a full negate is by banding to Crimson Brown Outsiders which works perfectly in an animal defense to search for and activate Image of the Beast. Another great Lurking character in animals is to Nebby, or Esau.

In my "zoo" defense Nebby and Esau are the zoo keepers. Nebby to Leviathan is practically a d2 and in some case gets you a Jobs Wife from reserve. Lions are extremely valuable in side battles and eating evil characters, fire foxes is a staple. Kind of going off topic but there are a lot of negate options and Lurking is one that is frequently overlooked. Hope I can give you some good tips for your zoo :-)

Offline TheJaylor

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Re: Balancing the brigades?
« Reply #4 on: April 17, 2018, 11:25:40 AM »
+1
Hope I can give you some good tips for your zoo :-)
Come on man, stop teasing us...
EDIT: I guess I should've checked the other thread first. I see what you did there though.

I took third with an animal defense in Type 2 2 Player at Nats last year. I'm not sure if I've posted the list or not but I could probably do that to give you some ideas.
« Last Edit: April 17, 2018, 11:28:38 AM by KoalaKing »

Offline YeshuaIsLord

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Re: Balancing the brigades?
« Reply #5 on: April 17, 2018, 05:00:11 PM »
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I took third with an animal defense in Type 2 2 Player at Nats last year. I'm not sure if I've posted the list or not but I could probably do that to give you some ideas.
Please do so :)

Offline Noah

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Re: Balancing the brigades?
« Reply #6 on: April 17, 2018, 06:52:42 PM »
+1
This deck is over 2 years old, but did very well with a purely crimson defense.

http://www.cactusforums.com/national-tournament-winners/2015-t1-2p-3rd-place/msg559680/#msg559680

With some cards from RoJ this defense only gets better.
« Last Edit: April 17, 2018, 07:25:00 PM by Noah »
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